is there a way, when making units, to tell if the unit will have settler or engeneer abilites?
fer instance, suppose you want to make a unit, like an überengineer(w/improved attk, def, etc.) in addition to the regular engineer, you would put "5" for the role, but would it have settler abilities or engineeer abilities? can you change that? how? same for diplo/spy
fer instance, suppose you want to make a unit, like an überengineer(w/improved attk, def, etc.) in addition to the regular engineer, you would put "5" for the role, but would it have settler abilities or engineeer abilities? can you change that? how? same for diplo/spy
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