Some of you might be interested in:
See this post
It's presumably the sort of editing/modification functionality that we could have expected from Civ3 if Reynolds, Coleman, Train, and Kaufman hadn't left.
See this post
It's presumably the sort of editing/modification functionality that we could have expected from Civ3 if Reynolds, Coleman, Train, and Kaufman hadn't left.
) Although many would probably be considerd "modpacks" or more like the scenarios which came with the original civ2 (hey they were fun). But some do look promising particularly this one:
) will buy Civ away from Firaxis and make it good. Hell, I'd be happy if Civ2 was updated with a much better event system (like Eu2's, perhaps), lots of empty unit, tech and terrain slots, and space for add-on civs, all for scenarios.
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