Announcement

Collapse
No announcement yet.

.bmp to gif 87a

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • .bmp to gif 87a

    Does anyone know of a utility to do a .bmp to gif 87a conversion that doesn't take up 80 megs on my hard drive.

    Call me anal, but I don't think I need a program of that size (Paint shop pro) do this one little task.

    --Snog



  • #2
    Boy your hard drive must be pathetic if you think 80 megs is a lot...

    But no, I have no idea because I use PSP...

    Comment


    • #3
      It's not that, I just like to be tidy. Even a 45 gig hard drive fills up fast if you collect a lot of trash on it.

      Comment


      • #4
        Many freeware picture viewers can load&save different formats. Remember also that 24bit BMPs are better saved as JPEGs to save space...

        ------------------
        Civ2000
        Blah

        Comment


        • #5
          I'm talking about civ 2 files here. I deal with either 8 bit .bmp files or gif 87a. Every freeware file viewer I have seen saves gif as 89a.

          Comment


          • #6
            Oh, and the mail with the DLL gfx is on the way...

            ------------------
            Civ2000
            Blah

            Comment


            • #7
              I used to have photopaint; maybe I should dig that up again, it was pretty decent. I got rid of it because now I use the gimp.

              I also primarily use irfan view for file conversion, and it saves as 89a, and that seems to be the problem right there.

              But, since you did the conversion for me, and I average 2x a year wanting to convert to gif 87a, I won't have to worry about it again for a while

              Now I can finally finish my scenario!!! WAHOO!! By the way you might want to check it out, bebro, you're in the credits, you know

              I can't wait to see how the new graphics look! thanks so much!



              -Snog

              Comment


              • #8
                OOps! Somehow the background isnt index #255 anymore! It is in the .bmp file I sent you; I just double-checked. So in the conversion to .gif it must have replaced color #255 with one of the other grays!

                Hmmmmmm

                Comment


                • #9
                  Woah! I just figured out how to make Irfan view do the right thing. I have to unselect an option that tells it to save the transparent color.

                  Hooray! Now I can do my own conversions But I wouldn't have thought to try it if it weren't for you bebro, so you still get the credit

                  --Snog

                  Comment


                  • #10
                    OOps! Somehow the background isnt index #255 anymore! It is in the .bmp file I sent you; I just double-checked. So in the conversion to .gif it must have replaced color #255 with one of the other grays!

                    Hmm, I only opened and saved it, have you fixed it?


                    ------------------
                    Civ2000
                    Blah

                    Comment


                    • #11
                      I THOUGHT it was going to work! But then the .dll made civ2 crash.. Aargh.. I changed the background color to something unique (still index #255 though) and sent it to you again. (I'm going to get this right someday!)


                      Comment


                      • #12
                        Yep, it was definitely Irfanviews fault. I guess taking out the transparent color only made it the right size for the .dll , but it still crashed the program.. grrrrr...


                        Comment


                        • #13
                          Thank you so much, Bebro, for all your help. I couldn't be happier with the way my scenario looks now!

                          Comment


                          • #14
                            Are you sure that GIF89s don´t work with civ2? Perhaps there was another problem (as activated transparency)?

                            I use Corel PhotoPaint or Adobe Photoshop, don´t know exactly what GIF format they use (it isn´t clearly displayed, only "GIF, LZW compression") but the resulting files work fine in civ2

                            ------------------
                            Civ2000
                            Blah

                            Comment

                            Working...
                            X