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Fortress and airbase graphics; Transports

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  • Fortress and airbase graphics; Transports

    How do I change the graphics for airbases and fortresses?

    Also, is there any way to make a ground or air unit carry units like a sea transport?

  • #2
    Go into the cities.gif. At the bottom of the file you will see four fields with fortify and airbase written above them. The left one is always the empty fortress or base, the right one the occupied one.

    If you mean making a land or air unit carry other landunits I have so say no. No way. Sorry.



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    • #3
      Is there any way for landunits to carry air units?

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      • #4
        I don't know for that last one. I doubt it though.
        I find it disappointing that Domain 3 units can't carry units. I would like to use them for a cargo plane.

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        • #5
          I saw an interesting scenario designed around Lord of the Rings. The One Ring was a nuke, and the Frodo unit had the submarine flag enabled.

          It isn't a perfect solution:

          - the land unit does not actually 'carry' the air units, but rather acts like a mobile air base. Move the land unit first, air units last.

          - the submarine flag has other implications, invisibility and inability to attack land targets being the most notable. Forewarned is forearmed.

          Hope this helps.
          Long live the Dead Threads!!

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          • #6
            That seems to work but do you think that the AI could use it with a computer controlled tribe?

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            • #7
              In Nemo's Second Front he has a glider unit that paradrops and carries two land units. It was a very unique sea unit based on an ocean square with an airfield, but it worked beautifully.
              Here is how he designed it.

              Horsa Glider, nil, 2, 1.,0, 0a,1d, 1h,1f, 18,2, 4, no, 000000100100000

              A submarine flagged unit also has a 50% defensive penalty - so be careful with that weakness.
              Be the bid!

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              • #8
                quote:

                Originally posted by Sten Sture on 12-02-2000 01:59 AM
                ...A submarine flagged unit also has a 50% defensive penalty - so be careful with that weakness.


                Against what? I am not familiar with this attribute.

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