I have tried some of the scenarios that are available at variuous sites. I have been playing them at the level I play regular Civ II. (Prince) (Yes.. I confess)
I notice that in the "events.txt" file of many scenario. The AI gets units in certain conditions. If the human kills an AI unit, the AI gets free units or if the AI kills a human unit, the AI gets a unit. My question is that if I play at a low difficulty level and so my troops are more likely to survive a combat situation then at higher level, does that ruin the scenario? It might actually be harder in the case where units are created when the human kills an AI. (More kills = more free AI units) or easier when the AI gets units for killing defenders (AI kills less human units = less free AI units)
I notice that in the "events.txt" file of many scenario. The AI gets units in certain conditions. If the human kills an AI unit, the AI gets free units or if the AI kills a human unit, the AI gets a unit. My question is that if I play at a low difficulty level and so my troops are more likely to survive a combat situation then at higher level, does that ruin the scenario? It might actually be harder in the case where units are created when the human kills an AI. (More kills = more free AI units) or easier when the AI gets units for killing defenders (AI kills less human units = less free AI units)
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