Has anyone ever done any poking around to figure out how Global Warming affects the map? I'm thinking of using it in an ice world scenario, one of the goals is to warm up the planet and free some decent terrain from under the ice.
With a lot of messing around I've managed to extablish there are two types of terrain change which I'm calling Land Change and Sea Change.
Land Change converts Forest and Grassland to Plain, and Plain to Desert in diagonal strips (going right and down) starting from square 0,0 and every eighth square along the top of the map thereafter. It occurs in the first episode of global warming, then in every second episode (I think) the starting points moving 1 to the left each time.
Sea Change changes Desert, Plains and Grassland to Swamp, and Forest to Jungle. It seems to occur on (some) squares with at least two contiguous ocean edges in the first episode of global warming, but after that becomes less predictable. It occurs in the second episode of warming, and (I think) every second one after that.
If anyone else has done any work on this subject I'd very much like to know what they found out
With a lot of messing around I've managed to extablish there are two types of terrain change which I'm calling Land Change and Sea Change.
Land Change converts Forest and Grassland to Plain, and Plain to Desert in diagonal strips (going right and down) starting from square 0,0 and every eighth square along the top of the map thereafter. It occurs in the first episode of global warming, then in every second episode (I think) the starting points moving 1 to the left each time.
Sea Change changes Desert, Plains and Grassland to Swamp, and Forest to Jungle. It seems to occur on (some) squares with at least two contiguous ocean edges in the first episode of global warming, but after that becomes less predictable. It occurs in the second episode of warming, and (I think) every second one after that.
If anyone else has done any work on this subject I'd very much like to know what they found out
Comment