Ok, I renamed the Nuclear Fission tech something else and gave it to all the civs in my scenario. I forgot that when you give that tech, the "uranium" trade item appears. I had already renamed uranium to bauxite, so after that was done, many cities worldwide suddenly wanted bauxite.
Inaccurate.
So, I pulled the Nuclear Fission tech back out, shuffled techs around, and made NF a "no,no" tech.
Problem solved, right?
Wrong.
There are still very many cities worldwide that want the bauxite trade item.
Is there any way to eliminate this? Get the trade stuff "normalized?"
Inaccurate.
So, I pulled the Nuclear Fission tech back out, shuffled techs around, and made NF a "no,no" tech.
Problem solved, right?
Wrong.
There are still very many cities worldwide that want the bauxite trade item.
Is there any way to eliminate this? Get the trade stuff "normalized?"
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