Some might have seen playtesting is beginning. Well, now I was trying it myself and came across a very annoying problem.
Why the hell do the civs loosing contact with each other!(<- yelling with frustration)
I mean I have set everything necessary the way it should. Treaties have been set, attitudes to each other and to make sure I've moved units right next to the other ones cities. But no after few turns they loose contact. Looks stupid if 2 civs declare war on each other trough events without being in contact at all. I mean if they would be on different sides of the map, meaning way apart, I could understand. But no, they are neighbours! There are just 3 squares between their closest cities. They arw standing next to each other but they do not have contact.
It's messing it all up!
So, any ideas? Please...
Why the hell do the civs loosing contact with each other!(<- yelling with frustration)
I mean I have set everything necessary the way it should. Treaties have been set, attitudes to each other and to make sure I've moved units right next to the other ones cities. But no after few turns they loose contact. Looks stupid if 2 civs declare war on each other trough events without being in contact at all. I mean if they would be on different sides of the map, meaning way apart, I could understand. But no, they are neighbours! There are just 3 squares between their closest cities. They arw standing next to each other but they do not have contact.
It's messing it all up!
So, any ideas? Please...
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