You can make an airborne tanker by giving an air unit the carrier flag, but its movement goes down to one and the air units can't stay "on" the tanker for more than one turn. When the tanker moves they stay behind. The only way you can move ground units by air is to make a naval unit with a move of 0 that can paradrop. Give it some hold space and when you send it to another city it will take any units it holds with it.
Of course the computer will have no idea how to use either unit.
Hope this helps.
"You give a guy a crown and it goes straight to his head."
I will try this tonight. However I am still puzzled - if a unit has a move of 0 you cannot select it, it doesn't flash so how do you get to press 'P'? I know that you can sentry/fortify 0 move units in the city view but you need to be on the map view to move the paradrop cursor?! I'm confused...
Okay, to make a paradrop unit, simply make a sea transport, anbd give it the ability to paradrop. Either one or two movement points will do. So now, when you paradrop the transport, it will take all the units that it's carrying with it. Only works while going from one city to another.
I'm still working on that MUL, but I'm having trouble deciding which naval units I want to add.
Oh, and Mike, before you begin working on the maps, I wanna show you what I did with the first one you sent me. It's MGE, and the cities are placed as correctly as I could get them. Populations were just begun to be changed because I basically copied them from the abundance of WW2 scens out there. Do you want it?
Ok I tried this last night. Creating a naval transport with holds and the paradrop works - and not just between cities either. It will drop onto land. When you try to move the unit the "do you wish to disembark sire?" message appears and you can unload units - cool or what?! If you paradrop this onto a coastal square you can move it onto the sea.
However, Mr Daumen, if I create the unit with a move of 0, regardless if the unit is on the map, on an airbase or in a city I cannot paradrop the damn thing 'cos I cannot activate it!!!!!!!!!!!!!!!
Fast_Eddies post appears to confirm this as he only mentions units with a move of 1 or 2.
Dude, you can screw around with EVERYTHING!!!!! Icons, Cities, Labels, Game, etc. Every .txt can be screwed with in at least a few ways to change the game and make the atmosphere better. That's the fun in scenario making; seeing how much you can do with the existing game engine.