As you might know, I am creating a scenario about the conquest of México (preview at Mr. Temba's).
Now I was thinking to improve the basic that I used in "Artaxerxes": many, many special events that add up to the athmosphere of the scenario.
Massive, game-changing events are a domain which I'm quite new to, but I already have thought up some nice ones.
Now, I am going to ask YOU: What do you think, could I add, to make the athmosphere more Aztec? I already have some gold mines, villages and templeas all around the map, but I feel like something's missing.
What could that be?
Remember that the Mayas where just as important to the Conquista. It could be something regarding them solely as well.
Now I was thinking to improve the basic that I used in "Artaxerxes": many, many special events that add up to the athmosphere of the scenario.
Massive, game-changing events are a domain which I'm quite new to, but I already have thought up some nice ones.
Now, I am going to ask YOU: What do you think, could I add, to make the athmosphere more Aztec? I already have some gold mines, villages and templeas all around the map, but I feel like something's missing.
What could that be?
Remember that the Mayas where just as important to the Conquista. It could be something regarding them solely as well.
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