For MGE, will the "Anyunit" paramter work in the trigger? For example:
@IF
UNITKILLED
unit=ANYUNIT
attacker=ANYBODY
defender=ANYBODY
I know that works for ToT, but will it work for MGE? There was no anyunit option under the events editor, so I did it manually.
And one more thing:
Will the GoTo action work on units with an attack value of "0"?
@IF
UNITKILLED
unit=ANYUNIT
attacker=ANYBODY
defender=ANYBODY
I know that works for ToT, but will it work for MGE? There was no anyunit option under the events editor, so I did it manually.
And one more thing:
Will the GoTo action work on units with an attack value of "0"?
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