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New World War 3 Scenario - Help Wanted!

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  • #16
    I can help with the graphics if you want.

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    • #17
      I was kicking around an idea for a Fulda Gap scenario, and I'll be more than happy helping out before I go solo on one.
      "And how much, my fellow warriors, can a world change in a mere 800 revolutions??!!"
      -Shiplord Kirel, Worldwar:In the Balance

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      • #18
        Sure, I can use everyone's help on this project. Right now, I am mainly trying to hash out how to set up the civilizations, what units to include and how to balance them.
        Follow me on Twitter: http://twitter.com/DaveDaDouche
        Read my seldom updated blog where I talk to myself: http://davedadouche.blogspot.com/

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        • #19
          Reply to Wesley 32:

          1) The only way I know to get the AI to nuke a non-human civ is to create a LAND nuke (a ground unit with a 99 attack factor) controlled by the barbarians (the events text must be modified manually for this), near the city you want to attack. The computer will NEVER have one AI controlled civ nuke another.

          2) Air units cannot carry any other units of any type. I wish it were otherwise.
          Tecumseh's Village, Home of Fine Civilization Scenarios

          www.tecumseh.150m.com

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          • #20
            Ugh, I never liked that Su-25, the -24 was sooooo much cooler.....

            Frogfoot was funny though....

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            • #21
              Yup, tech's right...

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              • #22
                Hmm. I have seen the AI nuke other AI's in the regular game. They did their usual Nuke-followed-by-Paratrooper. The AI that did this was huge.

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                • #23
                  I agree, it happens all the time. As for the icons, there was a new scenario, Cold War X, that had some seriously cool icons, for both sides. You could probably find alot of stuff in there.
                  "And how much, my fellow warriors, can a world change in a mere 800 revolutions??!!"
                  -Shiplord Kirel, Worldwar:In the Balance

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                  • #24
                    P.S. That idea about Factory units is no mine it was introdused in "Der Ansteig und der Fall des dritten Reich".
                    I'm sorry, I just had to say this. JP used those factories in the WW2 scen before "Ansteig". It was called "The New Germany". There might have been another one before I got online, but I dunno.


                    Anyway, I thought that "Cold War X" had a lot of problems with it. I know that Prushka is making an updated version of it, and now it's got Hungary. Yea! But the icons. Hmmmm. I don't know. The one that I liked was the Cruiser image. And some were just too plain (ex - Jet Plane) It was good for a first try. That's my two cents....

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                    • #25
                      David -

                      If you are still looking for units, you might want to check out my "HiRes" modpack - you can download it here on Apolyton - it's listed as a "patch". You will find some of the units you are looking for (e.g. Leopard I, M-113, B-52, Aegis cruiser, Iowa-class BB, etc. ). You can use them freely. Good luck!

                      - Tim Smith
                      Official Homepage of the HiRes Graphics Patch for Civ2

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                      • #26
                        You can get AI civs to nuke each other... If you dont belive me I can give you my lame ww3-Pacific scenario If you want
                        Iceman- Email Iceman88888888@yahoo.com
                        ICQ 37582632

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                        • #27
                          If you need any help with icons, Id be gald to help.

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