I strongly suspect there were never such "scenarios". Honestly, if Firaxis developed these, wouldn't they have discovered the severe limitations of the editors?
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Sticking with civ2
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My sig and credits
Tecumseh,
Great idea, and thanks for the draft letter. I would be happy to sign that.
John Ellis
netdesign@zoom.co.uk
Scenarios:
Colonies 1, 2, 3.x
Bonaparte (version II on its way!)
Hellas
Seize the Crown!
Hundred Years War
All available from my Home Page
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Stefan W. Härtel
Stefan.Haertel@t-online.de
Scenarios available at http://www.geocities.com/intaphernes/Index.html
[By the way, you should insist on the edibility of the civilizations. First thing I would have liked to do when I got Civ3 was to check out the German unit and, if it was something like a panzer or so, immediately have changed it.]Last edited by Stefan Härtel; November 2, 2001, 16:15.Follow the masses!
30,000 lemmings can't be wrong!
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Originally posted by techumseh
2. We must be able to place units and cities on the map, including homing units to particular cities or to no city. This is basic. So are flat maps.
I'd be happy to add myself (robroy3@hotmail.com) to the sig list. But I'm really more of a playtester and user of scenarios. Having the note come from recognizable designers of fine scenarios might send a stronger message (even if it has fewer names). The dual list option might work, also.
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Support the letter with both hands..
Here is my signature:
Marko Urm
markourm@yahoo.com
Author of "The Struggle for Europe"
(I have also made 11 scenarios for "Ages of Empires" and 3 scenarios for "Red Alert" games)
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Miguel Sanahuja (aka Shaka Naldur)
miguelsana@mixmail.com
scenarios, i was waiting for civ3 to make my first scenario
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"Anarchism is not a romantic fable but the hardheaded realization, based on five thousand years of experience, that we cannot entrust the management of our lives to kings, priests, politicians, generals, and county commissioners." - Edward Abbey
http://www.anarchyfaq.org
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Re: Signed...
Originally posted by Rob Roy
ou should delete that homing clause. That isn't a concept, anymore. I think it's an improvement, but I'm still
getting used to it. (actually, I'm still trying to decide whether to keep the damn or not...the AI is looking
refreshingly strong).
I'd be happy to add myself (robroy3@hotmail.com) to the sig list. But I'm really more of a playtester and user of
scenarios. Having the note come from recognizable designers of fine scenarios might send a stronger message
(even if it has fewer names). The dual list option might work, also.
Everyone is needed, R R, whether you've made a scenario, helped with one or just enjoyed one. We don't need 2 lists, the scenarios are just for identification. But I do want to limit the number actually listed to two, in order to save room. So let me know which two, or I'll pick MY favourites.
I'm also wondering if we want to use our usernames rather than, or in addition to, our real names. They're what we're known by here.Last edited by techumseh; November 2, 2001, 15:56.
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dpConcrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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Originally posted by techumseh
I was wondering if anyone is interested in sending an "open letter" from the scenario community to Firaxis/Infogrames about the lack of scenario capability in Civ3 and what we want to see in a patch/v.2? If so, perhaps we could ask our friends over in Spanish Civ if they wanted to sign it as well, since they are essentially scenario makers/players too. (They seem pretty upset about something, but I can't make it out.)
)
Count me in.
Ben Weaver (aka the Immortal Wombat)
weaver1@tinyworld.co.uk
oh yeah, and SCRIPTING LANGUAGE!!Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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