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The Battle of Australia

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  • The Battle of Australia

    My third scenario 'The Battle of Australia' is now complete. It covers a hypothetical Japanese invasion of Australia in 1942.

    Here's a shot of the inital Japanese landings and the Australian and American counter-attack:
    Attached Files
    'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
    - Neal Stephenson, Cryptonomicon

  • #2
    And here's the units used in this scenario:
    Attached Files
    Last edited by Case; October 14, 2001, 06:15.
    'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
    - Neal Stephenson, Cryptonomicon

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    • #3
      Due to problems with my email account, I won't be able to send the scenario to Apolyton & Civfanatics until tomorrow. However, I can make it advailable for download here

      Here's part one:
      Attached Files
      'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
      - Neal Stephenson, Cryptonomicon

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      • #4
        Part two:
        Attached Files
        'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
        - Neal Stephenson, Cryptonomicon

        Comment


        • #5
          and finally part three:
          Attached Files
          'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
          - Neal Stephenson, Cryptonomicon

          Comment


          • #6
            Great Job!



            And if you agree I´ll bring it up on my site or the CivUniverse (my host) in the next days...
            Blah

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            • #7
              Might need a bit more work...

              G'day,

              Well, the scenario certainly has a nice look to it, and seems to have been well-researched... but there were some problems, not the least of which was the need for a spell-check.

              The 2NZ's withdrawal from the Middle East seems quite odd to me. I mean, really, their route home is longer and more perilous than the route for reinforcements from the States (to NZ). It would, however, make sense for the less distinguished 3NZ to be sent over the ditch. I can't seem to turn up anything in particular on the 3NZ on-line at the moment, except for a picture, here: http://www.kithobbyist.com/AMPSNewZe...r/uniform3.htm
              Admittedly, the 3NZ was disbanded in the latter part of the war, to provide manpower for the Italian campaign, but that's not too important in the "here and now" of BoA.

              Actually, a lot of the British units being diverted into Australia seemed out of place - I don't really believe that there was the capability (or opportunity) to move them, historically. IMNSHO, the unit slots would have been better used for specials, to help the run of the scenario.

              Also, I found it a bit "cheap" to be able to sink almost all of the Japanese heavy ships in the opening stages of the battle (using a B-17). I know there isn't much that can be done to stop the AI from stacking, but the Fortress' range and initial location sets them up perfectly for a Catalina-scouted attack. Hmm. Maybe this is advice for players, rather than criticism, though?

              I wonder... maybe if the scenario included actual convoy escort, rather than just abstracting it away into events, it would be more appealing? From the map, having a protected city to represent New Zealand wouldn't be innappropriate, and considering the premise, US convoys would pretty much have to run via NZ. I suppose a city could be placed on the other side of the map, to represent British efforts to reinforce Australia... but as I said above, I don't think there would have been much coming in from the West.

              Hope this helps.

              Comment


              • #8
                Re: Great Job!

                Originally posted by BeBro


                And if you agree I´ll bring it up on my site or the CivUniverse (my host) in the next days...
                BeBro, Thanks a lot. That would be great.


                Apologist, I considered that the 3rd NZ division would be kept at home - In mid 1942 it was below its full strength and hadn't completed its training. In contrast, the veteran NZ Second division was at near full strength and was well trained and equiped, and Australia was on the way home

                IMHO, it would have been easier for Britain to send convoys into Australia then the US. This is because the British would have sent them via the Southern Ocean, which is completly empty of airbases, and a very bad area to operate carriers in, which cannot be said about the Pacific. I did consider having convoys in the scenario, but the AI is too dumb for this to have posed much of a challenge.
                'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                - Neal Stephenson, Cryptonomicon

                Comment


                • #9
                  Haven't downloaded it yet Case, but I hope it's easier than the playtest version, which after several abortive attempts I was forced to conclude it was unwinnable! Anyway, really looking forward to trying it out.
                  STDs are like pokemon... you gotta catch them ALL!!!

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                  • #10
                    Originally posted by our_man
                    I hope it's easier than the playtest version, which after several abortive attempts I was forced to conclude it was unwinnable!
                    Its easier then the playtest version (there's less Japanese bombers and more powerful Australian units.)

                    BTW, I just submitted the scenario to Aployton & Civfanatics
                    'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                    - Neal Stephenson, Cryptonomicon

                    Comment


                    • #11
                      Less bombers? Thankyou ThankYou ThankYou! The bombers by themselves pushed me to NewCastle with the inf just taking my empty cities

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                      • #12
                        Par Excellent!! Dloading now.

                        However as an NZer I am going to take great pleasure in crushing the Aussies
                        Banzaaaiii!!!

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                        • #13
                          Originally posted by ravagon
                          However as an NZer I am going to take great pleasure in crushing the Aussies
                          Banzaaaiii!!!
                          That should be easy (the scenario is designed for play as the Australians only)
                          'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                          - Neal Stephenson, Cryptonomicon

                          Comment


                          • #14
                            I did realize that!
                            This should match my epic trouncing of the Commies in Red Front!

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