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AI Behavior Question?

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  • AI Behavior Question?

    In the MGE editors menu, in the edit tribe submenu, each individual AI's behavior can be specified. The words used are pretty general, however. Expansionist, Rational, Aggressive, "normal."

    But what do these words mean in hard game terms? How do these settings affect the way that the AIs behave within the scenario? Can someone provide some information? Experiences? Tecumseh? Kull?

    Salutations,
    Exile
    Lost in America.
    "a freaking mastermind." --Stefu
    "or a very good liar." --Stefu
    "Jesus" avatars created by Mercator and Laszlo.

  • #2
    A similar thread is active in the CivII Creation forum:

    here

    Some good information, some open questions. See if that leads you in the right direction!
    The first President of the first Apolyton Democracy Game (CivII, that is)

    The gift of speech is given to many,
    intelligence to few.

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