Hello Everybody,
I am ready to release my newest scenario, Zweiter WeltKrieg - Second World War. I know there are plenty of good WW2 scenarios out there but ZWK is different in that it is a Civ2 scenario with a WWII theme and not a WWII simulation using the Civ2 game engine. So this is not your typical tactical battle type scenario and is suitable for an audience beyond the war scenario enthusiast. You could say that the purpose of the scenario is to discover which other ways WWII (in Europe) could have unfolded if different personalities were involved. Another departure from other war scenarios is the emphasis on research.
ZWK was designed to allow both single player and multi-player games. So do not expect any events or programing to ensure that the War takes its rightful course and there are no free units to beef up the AI. There are also practically no restrictions on negotiations or the transfer of technology. However the map, tech tree and the political *** military balance is such that it steers the players towards the initial phases of the War simply for the sake of maximizing their chances of winning.
Seems that the League's Review Section is no longer being updated so I am simply putting a link here for anyone wanting to download it.
.
http://www.civfanatics.com/civ2scenmod.shtml#zwc
It is the 10th scenario counting down from the top (added later - and has been updated to version 1.3)
[This message has been edited by kobayashi (edited May 08, 2001).]
I am ready to release my newest scenario, Zweiter WeltKrieg - Second World War. I know there are plenty of good WW2 scenarios out there but ZWK is different in that it is a Civ2 scenario with a WWII theme and not a WWII simulation using the Civ2 game engine. So this is not your typical tactical battle type scenario and is suitable for an audience beyond the war scenario enthusiast. You could say that the purpose of the scenario is to discover which other ways WWII (in Europe) could have unfolded if different personalities were involved. Another departure from other war scenarios is the emphasis on research.
ZWK was designed to allow both single player and multi-player games. So do not expect any events or programing to ensure that the War takes its rightful course and there are no free units to beef up the AI. There are also practically no restrictions on negotiations or the transfer of technology. However the map, tech tree and the political *** military balance is such that it steers the players towards the initial phases of the War simply for the sake of maximizing their chances of winning.
Seems that the League's Review Section is no longer being updated so I am simply putting a link here for anyone wanting to download it.
.
http://www.civfanatics.com/civ2scenmod.shtml#zwc
It is the 10th scenario counting down from the top (added later - and has been updated to version 1.3)
[This message has been edited by kobayashi (edited May 08, 2001).]
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