The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Just to give you a small update on my testing. I devised a suitable map for it now and will start polluting it today. Expect first results by, well, sunday, perhaps monday.
BTW, I'm not just doing this out of kindness, although I am a nice guy, but more because I'll need it myself but I figured why keep it a secret...
Alright I didn't have anything more important to do so here are my results. I played on a pre-made map, normal size and round. Diffculty level of deity and no Barbs. The distance from the equator did not seem to make a large difference although I think that the change to all jungle and swamp is a bit faster there than closer to the poles. But I still have to test that...
[Edit] How can I make this look like a neat table? It looks all messed up...
Hills: No Change Whatsoever
Mountains: No Change Whatsoever
Swamp: No Change Whatsoever
Jungle: No Change Whatsoever
Tundra: No Change Whatsoever
Glacier: No Change Whatsoever
Ocean: No Change Whatsoever
The Planet will heat up more rapidly if no action is taken against the polution and larger areas will be affected at once. The pace of global warming will level somewhere between 10 turns min and 20 turns max.
Desert and Prarie will only turn into Swamp if neighbouring squares are swamp already.
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Mathias' Civ II Page http://members.nbci.com/thalys
[This message has been edited by Hendrik the Great (edited February 17, 2001).]
[This message has been edited by Hendrik the Great (edited February 17, 2001).]
[This message has been edited by Hendrik the Great (edited February 17, 2001).]
Event per terra-forming will replace rules and terrain.gif.
Pop-up text will tell the player to switch these with 1 out of the 10 different terrain files and rules files just for the terrain. There may be just two terrain files and then 10 different rules files to change statistics of terrains.
Testing on this must go on first, however. It might disrupt the technology and unit rules if it modifies by accident.
Terrains will include the following:[*]Permafrost[*]Mars Dust[*]Genetically Engineered Fungi[*]Canal[*]Soil[*]Rock Fields[*]Water Ice Field (in the Poles)[*]Volcanic Plains[*]Canyon
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Res:[*]Buried Brine, Ice, Water[*]Oxygen Deposits[*]Nitrogen Deposits[*]Thermals[*]Superoxides[*]Minerals
---[*]Swamp (-permafrost)[*]Plains (-Mars Dust)[*]Forest (-gen. eng. plants)[*]Rivers (-canals)[*]Grassland (-soil[*]Desert (-rock fields)[*]Oceans (-water ice field)
???[*]Mountains (--volcanic plains)???
???[*]Hills (-canyon)???
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Res:[*]Toxic Ocean (-buried brine, ice, water)[*]Purified Oxygen (-oxygen deposits)[*]Purified Nitrogen (-nitrogen deposits)[*]Purified Thermals (-thermals)[*]Developed Suberoxides (-superoxides)[*]Developed Minerals (-minerals)
I need some opnions on Mountains and Hills with Volcanic Plains and Canyons.
I'd say keep the mountains. There are mountains on Mars and also Hill ranges. If I remember correctly there are large hill ranges on the northern hemisphere but I could be mistaken.
I'd say keep the mountains. There are mountains on Mars and also Hill ranges. If I remember correctly there are large hill ranges on the northern hemisphere but I could be mistaken.
If the "polution" option is used for terraforming it can be applied well I believe. What do you mean by purification?
I'm not sure but I don't think that you can only take allevation levels as a measure to determine if to put down mountains or not or to determine the terrain type IMHO. Although the allevation in certain regions is very high above the Marsian mean they can still be flat like panecacke. If you stood on Olympus Mons for example you would not be able to determine whether you are on a mountain or not. It's the same with all the plateaus.
Can't you find a map that shows terrain features instead of allevations levels?
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