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  • #46
    by the way guys,

    my email is miguelsana@mixmail.com

    don´t send me emails to my email in the apolyton account, I don´t read it really often
    Second President of Apolytonia, and Vice-President twice
    Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
    miguelsana@mixmail.com

    Comment


    • #47
      quote:

      Originally posted by Shaka Naldur on 01-13-2001 07:34 AM
      Jesus,
      it would be a good idea to play Time of Thunder with the spaniards of the forum (including Allard )



      I've just asked Allard by e-mail. If he says yes, we are almost there!

      Comment


      • #48
        As for me, I'd prefer no to all questions too. Let's keep it the way it was meant.

        And I'd love to play Thunder, even if I would feel a bit intimidated between all those "Spanjolen" around me, who caused us so much trouble..
        My only fear is that I am not as military brilliant as Prince Maurits, as politically inspiring as William of Orange, or as nationalistic and strategic as William III.

        But we're not all as brillian generals as Xin Yu...

        Comment


        • #49
          So when are we going to play?
          Follow the masses!
          30,000 lemmings can't be wrong!

          Comment


          • #50
            quote:

            but the road just doble the movement, it should be like in real civ also, I think that it is very important, we should change that


            I agree. Doubling is maybe not necessary, but making it 3 instead of 2 would probably be a good move, as it is impossible to make any fun offensive or to move an army from one place to another with a road movement of 2.

            Let's quickly agree on these matters, and start, as there is no need to spend days discussing. Better one little thing not everyone agrees with, than days of talking about it.

            Comment


            • #51
              Oh yes, and remove the nonegotiation event, as that is useless anyway for human players, and AI players communicate anyway.

              Comment


              • #52
                Shaka: If you change the movement of cavalry from 2 in the rules text, then the pikemen will not be doubled against them. This is critical to the tactics of the period.
                Tecumseh's Village, Home of Fine Civilization Scenarios

                www.tecumseh.150m.com

                Comment


                • #53
                  Stefan - We probably wouldn't be online at approximately the same time. We'd just keep sending the .HOT file to each other. At times we'll be lucky and may get several turns done. At other times, we could get stuck behind someone's schedule. A "Tales from the Front" type thread might help us all know what the current status is and whose turn it is.

                  Shaka - I sent the modified .SCN file to you, but to the address listed in Apolyton. I'll send future mail to the mixmail.com address, but do you need me to resend the file? Or can you go ahead and start? Jesus M. got back to me and confirmed that the only major problem was the "starving barbarian one"

                  Techumseh and Allard - I do not think we should remove the negotiations restriction, actually. It would be necessary to do so in a standard internet game, but could be dangerous in a hotseat game. You can't really do anything interesting with player-player hotseat diplomacy, anyway, and I've already thought of several Xin-Yu-esque ways I could take advantage of the hotseat diplomacy and extort techs (perhaps including restricted techs) or tribute from the AI, change war status, etc., without the human opponent ever knowing about it. Remember, while someone else is playing his turn in hotseat, our civs will be ably (hah!) controlled by the AI, blithely giving away our techs and cash to buy meaningless cease-fires. I think arrangements we reach in our player-to-player diplomacy will be more important, even if we see anomalous "war" messages, or meaningless penalties to reputation.

                  In general, we should be real careful about what modified files we use, especially RULES.TXT because the files will have to be replicated on all seven computers. If we think movement is too slow, I think we should use double movement, rather than changing the designer's road movement rates. Jesus' message to me indicated he didn't have any problem with double movement (I didn't ask him about modifying his road movement rates). But I still hesitate juicing land movement without also changing sea movement.

                  I think Shaka should go ahead and start the scenario. If we decide to change movement, change production, remove negotiation restrictions, or whatever, we can do it just as well during the game. In fact, I predict we'll seriously reconsider juicing movement after a few turns, anyway. As long as we do so fairly (make such changes at the beginning of the Spanish player's turn, give players a few turns warning to modify any now-exposed positions, etc.), I don't any major fairness problem.

                  By the way, if half the players prefer to play Thunder, rather than 30 Years War...why are we playing 30 Years War? I'm perfectly willing to play that one, too. Are peoples' votes changing?

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                  • #54
                    Let's flip a coin

                    I have no problem with Thunder, I have more experience with it too...
                    Follow the masses!
                    30,000 lemmings can't be wrong!

                    Comment


                    • #55
                      RobRoy,

                      so I´ll begin right tonight or tomorrow morning

                      I´ll modify the road movement and use your file,
                      no don´t worry I already have your file but send future emails to miguelsana@mixmail.com

                      I think that the time of thunder scenario is gonna be played by the spaniards in apolyton (jesus if I´m wrong tell me so)

                      waiting for an authorization to modify the road move
                      Second President of Apolytonia, and Vice-President twice
                      Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                      miguelsana@mixmail.com

                      Comment


                      • #56
                        I myself agree with all points made by RobRoy.

                        - Ok, let's keep nonegotiation
                        - Let's see how road movement works after a few turns.
                        - Let's play Thunder (although I don't really care), and redistribute the civs according to RobRoy's magnificent system
                        - Let's start!

                        Comment


                        • #58
                          quote:

                          Originally posted by Shaka Naldur on 01-13-2001 11:54 AM
                          this is so complicated....
                          what do I do???
                          do I begin the game....??


                          YES!!!

                          We agreed on 30 years war, let's keep it that way. Next one will be Thunder. Is that okay?

                          Comment


                          • #59
                            I don't care what kind of scenario.

                            Just start!

                            Comment


                            • #60
                              okay, so I play robroy´s version or Tecumseh´s version??

                              too many complications

                              by the way

                              TECUMSEH
                              what are the differences betweeen your modified version and the original file??

                              so we don´t change extra fortress either??
                              they have a 99 in defense, we could just put a 6 or 7 in defense....

                              I play the turn or I don´t????
                              Second President of Apolytonia, and Vice-President twice
                              Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                              miguelsana@mixmail.com

                              Comment

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