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  • #31
    Isn't "die" the singular of "dice"? Or am I misremembering my irregular words.

    5 it is! And the lucky winner (loser?) is Shaka!

    So Shaka is Spain
    RobRoy is Sweden
    JayBee is Protestant
    Marko is Imperial
    Stephen is Danish
    Allard is French

    I will forward the modified .SCN file to Shaka and he can start whenever he's ready, then forward the file to me when he's done with his turn.

    Unless people suddenly decide they object to either the scenario or the civ selection method...

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    • #32
      quote:

      Originally posted by RobRoy on 01-12-2001 06:00 PM
      Isn't "die" the singular of "dice"? Or am I misremembering my irregular words.


      Hey, this is interesting, you're right according the Webster (US) but not according the Oxford (UK). Anyway I am not a native English speaker so I have no right to argue about this .

      quote:

      JayBee is Protestant


      What???? You're kidding me? Well.. I guess I can live with it

      Comment


      • #33
        I've emailed Shaka Naldur by zip file of the 30 yrs war conversion, as per his request. I recommend useing the double movement and double production. Most states will first have to raise an army before they can do any serious conquering. The double movement will keep things moving at a better pace. I do not think it changes the effect of pikemen, who are doubled against cavalry.

        Be sure to use pikemen to protect your musketeers and cannon against cavalry. I like this game as multiplayer because the AI can't make use of the correct tactics for the period. I would be willing to take Poland if no one else is interested. Its' situation is not as bad as in 1939, but still...
        Tecumseh's Village, Home of Fine Civilization Scenarios

        www.tecumseh.150m.com

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        • #34
          Welcome aboard Tech!

          I am afraid the double mov thing would drastically change the feel of the game. Guess we need a rapid consensus on this!

          We can trade civs if you want. Not because the Polish are Catholics . I have no winning desire at this time, so I do not mind leading the weakest civ. It would serve to me as an objective test to tell how good/bad I am at this.


          [This message has been edited by Jay Bee (edited January 12, 2001).]

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          • #35
            Hi guys.

            Jesus told me there was 1 spot left, so what civ can I play as?

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            • #36
              No, I'm just kidding about Poland. When we played this on the net, I lost the argument about double movement and then those that insisted on regular movement complained that the game moved too slowly. And it did.
              Tecumseh's Village, Home of Fine Civilization Scenarios

              www.tecumseh.150m.com

              Comment


              • #37
                It's OK Jesus, M.C. can have Poland. I'll fill in for anyone who can't continue.
                Tecumseh's Village, Home of Fine Civilization Scenarios

                www.tecumseh.150m.com

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                • #38
                  Wait a minute, I don't want to take anyone's spot. If Techumseh is playing thats fine. he's the one who made the multiplayer update anyway!

                  Comment


                  • #39
                    Shaka - Please tell me you checked the board and started the game with seven players, instead of six? If you haven't started, yet, please make sure you select the 7 civ hotseat option. It sounds like we have a Poland, after all.

                    Techumseh spoke up first, so I'd have said Poland is his. But then he deferred to MagyarCrusader. But then MagyarCrusader deferred back to him. And then JayBee tried to get out of playing the Protestants. So I have no clue as to who will actually play Poland. Seems to me it's Techumseh's call.

                    Techumseh - We've been curios about the multi-player update, but I inferred that Shaka couldn't get hold of you. Did you make any changes beyond fixing the "starving barbarians"? That was the only problem obvious to me, with the version I had. Depending on what the changes were, we might want to use that version.

                    J.B. - Yes we need to address the double move/production issue quickly. No one expressed a strong opinion before, but since one of our (probable) players has expressed a strong opinion, let's try to get some feedback.

                    Although I am a purist and lean strongly toward keeping the scenario as is, Techumseh's point is well-taken. My concern, all along, with this particular scenario is that it will not move at the pace that some people are expecting - particularly with the PBEM format. This scenario's strongest point, from a Hotseat PBEM perspective, lies in being fairly well-balanced, not in its lightning-fast pace. For me, in the trade-off between a well-balanced and fast-paced scenario, I preferred a fast-pace one, hence my preference for Vikings (actually for End-of-the-Bronze-Age, but I never got a second on that).

                    Double Movement and/or Double Production may help accelerate the pace without damaging the spirit of the scenario too much, I just don't know. The one thing I am uncomfortable with, though, is that if we use double movement, we should modify the RULES.TXT file to double naval movements as well - just doesn't seem right to juice the land conflict, while marginalizing the naval scene, especially if the arguement is to speed things up.

                    Unless Shaka has already started, and gotten too far into his turn, it would be useful if we could all sound off with our opinions as soon as possible:

                    1 - Should we use Double Production?
                    2 - Should we use Double (Land) Movement?
                    3 - If we use Double Movement, should we modify the RULES.TXT to double naval movement as well?

                    Despite my belief that Techumseh is right about the pace of the game, my purist sentiment still causes me to vote:

                    1 - No
                    2 - No
                    3 - Yes

                    Please note, however, that I am extremely ambivalent, and certainly wouldn't mind playing a juiced-up version.

                    Unless he posts a clarification, I would interpret J.B.'s posts as a "No", at least on the first two questions. Unless he posts a clarification, I would interpret Techumseh's vote as "Yes", at least on the first two questions.

                    Shaka - If you've gotten way too far into your turn, and have no intention of doing it over, and if this discussion is therefore a dead letter, please tell us.

                    Comment


                    • #40
                      Rob Roy, I had to go back and check, it's been a year and a half. It looks like all I did was edit Jesus' events and rules texts for grammar and syntax, and add appropriate sound files. I did eliminate the lines prohibiting negotiation between civs; I'm not sure if that has any effect in a multiplayer game or not.

                      It looks like I didn't check the barbarian cities, so your scenario file is superior. If you want to improve the English of the scenario, you might want to substitute my events and rules text files. In any event, it's probably a good idea to remove the events limiting negotiations.

                      I'm game to play Poland, if MJ's OK with it.
                      Tecumseh's Village, Home of Fine Civilization Scenarios

                      www.tecumseh.150m.com

                      Comment


                      • #41
                        okay, so I see that you don´t like my time of thunder scenario, actually I don´t think that Jesus is in a great advantage, and If you think so, he could play as the spaniards which I think that it´s the hardest country to play, a five side war

                        again and waiting for an answer
                        AREN´T WE PLAYING THE SCENARIO BY EMAIL?? the post made me doubt

                        I don`t want an empire building scenario
                        I see that nobody wants to play time of thunder, even when it would be my first choice I´ll rather play 30 year war that vicking

                        so this is my choice

                        1-30 year war
                        2-time of thunder
                        3-vickings

                        if you guys want to play vicking it wouldn´t be a big deal
                        Second President of Apolytonia, and Vice-President twice
                        Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                        miguelsana@mixmail.com

                        Comment


                        • #42
                          sorry for this Jesus,

                          "okay, so I see that you don´t like my time of thunder scenario"

                          I meant to say:

                          okay, so I see that you don´t like my idea of playing Jesus´ Time of thunder scenario
                          Second President of Apolytonia, and Vice-President twice
                          Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                          miguelsana@mixmail.com

                          Comment


                          • #43
                            quote:

                            Originally posted by RobRoy on 01-12-2001 09:56 PM
                            And then JayBee tried to get out of playing the Protestants.


                            It was only a joke.


                            quote:

                            Unless he posts a clarification, I would interpret J.B.'s posts as a "No", at least on the first two questions


                            That's correct. No on the third one as well.


                            PS. Let's start out today please!!!

                            Comment


                            • #44
                              OK, if I get this correctly then somebody mails me the game where he had already moved a turn, I move a turn and mail it to the next one, and this all in the shortest possible distance (i.e. we're all online at the same time).
                              And I should play this with the Multiplayer version to make sure that everything runs.

                              Modifications only appear to the *.scn files, so the scenario files I already have would run the same way?

                              Wouldn't ICQ be good to have in this matter?

                              ------------------
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                              Shahan Shah Eran ud Aneran

                              Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
                              Follow the masses!
                              30,000 lemmings can't be wrong!

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                              • #45
                                sorry guys I havern´t checked the post until now, I´ll download tecumseh multiplayer version,

                                I think that we should keep the game like in real civ
                                so my answer it´s a no to the three answer


                                but the road just doble the movement, it should be like in real civ also, I think that it is very important, we should change that

                                I´ll take a look to the tecumseh scenario
                                when you guys say I´ll begin the game

                                Jesus,
                                it would be a good idea to play Time of Thunder with the spaniards of the forum (including Allard )
                                Second President of Apolytonia, and Vice-President twice
                                Shemir Naldayev, 1st Ukrainian front comander at the Red front democracy gamePresidente de la Republica de España in the Civil War Demogame
                                miguelsana@mixmail.com

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