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Who wants to be a mil...err...legionaire?

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  • #16
    Yes, Shadowstrike, both is ok.

    I made the cities in Southern Italy stronger to protect them from a too early conquest. You need a lot of units for to capture them.

    And also the support with free legions is right, its only a help to conquer Italy, later you are on your own.
    Should I make the Samnites a little bit stronger? But then an advance southwards would be even harder?



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    Civ2000
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    • #17
      Even though the advance downward in Italy is very, very tough it is by all means a task that can be acomplished. Sure casualties are high but those Samnites lose even more.

      But Bernd, don't make it any harder than it already is. It would frustrate the not so experienced player I believe.

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      Mathias' Civ II Page
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      The Lost Geologist Blog
      http://lostgeologist.blogspot.com

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      • #18
        Ok, I´ll collect some different opinions about that, then make a final decision later...

        Prometeus, I sent it again, hope you receive it.

        To all testers: another tester has found some bugs in the events and some strange translations. They aren´t big problems, but I´ll send corrected files as soon as possible...

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        Civ2000
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        • #19
          I received it few minutes ago, BeiBro... Let me take a look...
          "Io non volgo le spalle dinnanzi al nemico!!!" - il Conte di San Sebastiano al messo del comandante in capo, battaglia dell'Assietta
          "E' più facile far passare un cammello per la cruna di un ago che un pensiero nel cervello di Bush!!!" - Zelig
          "Live fire, and not cold steel, now resolve battles" - Marshall de Puysegur

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          • #20
            OK, I just started again.... Its 318 BC and I already have everything down to Tarent.... The going isn't too hard is you fortify a vertran legion next to a city on a hills square and gather 12-15 legions and make an all out attack.... Only about 5 will survive, but that's the way I did it.... Is that intended?

            Bernd, don't make it any harder then it is... I doubt that anyone could make it down the Italian peninsula at a historical pace then. Make the Greek Cities in Italy harder, they were very easy to capture (1 legion).

            A little nitpicking on the spelling:

            - Using BC instead of Before Christ on the events will probably let you save some space.
            - On the event with Spartan hoplites, it should be spelt hoplites as opposed to hoplits.

            Other then that, the scenario is excellent. The terrain is a bit dark, but playable. The graphics are excellent. Now, back to the game...
            [This message has been edited by Shadowstrike (edited November 25, 2000).]
            *grumbles about work*

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            • #21
              Shadowstrike, your strategy is right

              It´s ok when the Romans have high casualties, not only for the gameplay, but also for the historical accuracy, because many wars were longtime conflicts over several years (e.g. Samnite wars or 1./2.Punic war) that cost Rome a lot. On the other hand the Romans had enough manpower to balance out these losses.

              Thanks for the spellchecking, I´m afraid you´ll find more errors like this. Spelling errors will be corrected later, in one turn (to avoid daily changes on the game files ), I´ll at first correct technical errors.

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              Civ2000
              [This message has been edited by BeBro (edited November 25, 2000).]
              Blah

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              • #22
                OK.... I'm getting a lot of civil disorder now.... I should head for the next government.... The Civiliopedia has a little problem with some of the governments, the lines won't end, and the window is so wide it falls off the screen.

                The Macedonians take over Persia pretty fast, but only after 323 BC... I don't know if you can change that though.
                *grumbles about work*

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                • #23
                  Ah, that civilopedia thing...I fixed it once, then changed the pedia and now...thanks I´ll fix it again

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                  Civ2000
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                  • #24
                    Just sent a minor update to all of you, the pedia thing should be fixed now, as well as some other small bugs in the first three eventsfiles.

                    Please don´t use the fourth eventsfile, I´ll send a reworked version of it tomorrow (but I hope nobody is so far in the game, or?)


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                    Civ2000
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                    • #25
                      Massila is impossibly hard to capture.... I threw 15 legions at it with no effect....
                      *grumbles about work*

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                      • #26
                        Yes, some key cities are very hard to capture. This is the point to realise that you need siege engines...

                        Attack these cities when you better armed, then they should fall, it would be too easy when all cities can be captured only with legions.

                        BTW are you over 272BC now? If so, did the events change work? And was the Pyrrhos event a threat or too easy to repulse? It´s always difficult to say when you are the designer and know all events and when they occur.



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                        Civ2000
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                        • #27
                          The events change worked... Pyrrhus was way too easy.... I ambushed the Siege engines and destroyed it quickly..... The War Elephants dashed themselves against my city walls... Disorder is a big problem... I've had to starve several cities down just to keep them happy.... You might want to give a happiness tech earlier...
                          *grumbles about work*

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                          • #28
                            hy Bebro checking your game seems okay...
                            A tip: Samnite helmet seems to me too much Picenian style.
                            More to come...
                            "Io non volgo le spalle dinnanzi al nemico!!!" - il Conte di San Sebastiano al messo del comandante in capo, battaglia dell'Assietta
                            "E' più facile far passare un cammello per la cruna di un ago che un pensiero nel cervello di Bush!!!" - Zelig
                            "Live fire, and not cold steel, now resolve battles" - Marshall de Puysegur

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                            • #29
                              Ok, last reply for today

                              Shadowstrike, I know happiness is a problem, but it seems realistic to me when you have to starve them a bit or face unhappiness (that could be social conflicts)
                              On the other hand you are right, it shouldn´t be sooo a serious problem. I have to think about changes in this field. Currently I only can give the advice to research the happiness wonders...

                              Prometeus, I found a painted pic about Rome´s early enemies were some warriors (I think Samnites) had such helmets...

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                              Civ2000
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                              • #30
                                Hi Bebro, I've played so far to 270 B.C. with your scenario. Some things to note would start with the Greeks in Southern Italy. I was basically unmolested by these two cities when I fortified a Legion at 59,77. I believe a stronger attacker unit for the Greeks would change their strategy. I basically took all of Italy except for those two greek cities. I built two cities at 59,73 and 54,68 and built up temples and three Velites in each Roman city. I haven't experienced any city disorder as my cities are ize 5 and 4. I discovered Late Republic and things are going smoothly. As stated before the Before Christ to B.C will save space.... When Alexander died I checked how the gameplay was going... The Macedonians only took out Asia Minor, maybe some more units by events could help them out. I also was curious to the lack of roads in the scenario. No Royal Highway in Persia or any in the east which I think there was plenty of. The Pyrrhos "is that right spelling?" event was easy to crush maybe more units spread out abit more. They all were in one place. Some minor "small" errors in spelling was all I saw so far in the events. One thing, it looks really good. More feedback to ya when start playtesting tomorrow...later....



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                                Civfan (Warriorsoflight)
                                Civfan (Warriorsoflight)

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