Here are the details.
I'm trying to make a 7 years war scenario based in the Carribean, so the map is mostly water. The AI will builds all possible land units but never any naval units. All of the naval units show up the city menu as a possible build, so there's no tech tree problems.
I'd like some opinions about why this might be happening.
I'd also like some ideas about how to fix the problem short of creating all the ships by event.
I'm willing to send the rules file or scenario to anybody who wants to take a closer look.
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"There is no tiddle-taddle nor pibble-pabble in Pompey's camp."
I'm trying to make a 7 years war scenario based in the Carribean, so the map is mostly water. The AI will builds all possible land units but never any naval units. All of the naval units show up the city menu as a possible build, so there's no tech tree problems.
I'd like some opinions about why this might be happening.
I'd also like some ideas about how to fix the problem short of creating all the ships by event.
I'm willing to send the rules file or scenario to anybody who wants to take a closer look.
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"There is no tiddle-taddle nor pibble-pabble in Pompey's camp."
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