It keeps coming up as round no matter what I do. Were those idiots so proud of their little spinning globe that they destroyed this important scenario-design feature?
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HELP-how can I import a "Flat World" map into ToT?
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I think the world spins whether the map is round or not - one can safely ignore it or turn it off.
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St. Leo
http://ziggurat.sidgames.com/
http://www.sidgames.com/forums/Blog | Civ2 Scenario League | leo.petr at gmail.com
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I mean I am importing "Flat world" maps from my Civ2 map editor, and Test of Time does not recognize them as flat. It allows me to scroll left/right until I come back to where I started from. Is there some trick to importing maps that I am unaware of, to preserve the "hard" border? Thanks -- this is driving me nuts!
PS -- I'm not trying to turn the spinning globe off or mix round/flat maps. I'm just rying to get any flat map to work.
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I think randomturn is asking not about the globe - the actual map themselves do not have east-west borders/edges.
When setting up the game, you go through a window that asks for 'Use Standard rules' vs. 'Customise rules'... in 'Customise rules' use 'The world is flat' option.
b.t.w. - please try not to repeat the same thread in multiple forums - if doing so, please advise this in your post.
[This message has been edited by Cam (edited July 10, 2000).]
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Thanks! That's exactly what I needed.quote:
When setting up the game, you go through a window that asks for 'Use Standard rules' vs. 'Customise rules'... in 'Customise rules' use 'The world is flat' option.
Out of curiosity, why? I can't believe that this was any real inconvenience to anyone. Thanks again, though.quote:
b.t.w. - please try not to repeat the same thread in multiple forums - if doing so, please advise this in your post.
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