That is, if they use linked lists instead of arrays for the customizable data. Having an unlimited number of civs and units would greatly expand the number of scenarios possible. For example, Fictional Americas II would need more than 8 civs to be fun.
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I want Civ3!
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I agree with that... also, a few more of terrain available will make the scenarios more likely to be peformed..."Io non volgo le spalle dinnanzi al nemico!!!" - il Conte di San Sebastiano al messo del comandante in capo, battaglia dell'Assietta
"E' più facile far passare un cammello per la cruna di un ago che un pensiero nel cervello di Bush!!!" - Zelig
"Live fire, and not cold steel, now resolve battles" - Marshall de Puysegur
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