As anybody who has seen me post in the last couple of years knows, I've announced a number of scenario projects that died for various reasons. I am currently in the state that I'm vacant of a scenario idea to keep me hooked, so I'm hoping for suggestions by others as of what to do next. This has proved to be quite helpful in the past -at least two of my scenarios arouse from such polls. I've got a few ideas, but I'm not going to walk around spilling news about something that I'll never finish again. So, if anybody has some ideas, please post them. There are just a few criteria:
1. No WWII!!!!!!! I think there are enough scenario makers out there who are more competent on this subject than I am. Likewise, I won't make anything about a 20th century war. It simply isn't my period of interest and knowledge (the only thing I might get myself pulled into would be a colonial struggle).
2. No solely war-based game. I don't mind if there's warfaring in it, but it shouldn't be something that would be described as a wargame. Maybe an invasion with a limited amount of troops, something like an adventure scenario, would be interesting, but that's pushing it. It should be something which involves cultural development, the rise and/or fall of civilizations.
3. If it is avoidable, nothing involving the Middle East or Persia. I think I've done enough on that subject. If there is a big public demand for it, I might reconsider, however.
4. Nothing about German history. It's not interesting to me, and I don't want to make anything about it. Full stop.
5. Pre-gunpowder age would be preferred, but not necessary.
I hope to see some fruitful input here. Thanks in advance.
1. No WWII!!!!!!! I think there are enough scenario makers out there who are more competent on this subject than I am. Likewise, I won't make anything about a 20th century war. It simply isn't my period of interest and knowledge (the only thing I might get myself pulled into would be a colonial struggle).
2. No solely war-based game. I don't mind if there's warfaring in it, but it shouldn't be something that would be described as a wargame. Maybe an invasion with a limited amount of troops, something like an adventure scenario, would be interesting, but that's pushing it. It should be something which involves cultural development, the rise and/or fall of civilizations.
3. If it is avoidable, nothing involving the Middle East or Persia. I think I've done enough on that subject. If there is a big public demand for it, I might reconsider, however.
4. Nothing about German history. It's not interesting to me, and I don't want to make anything about it. Full stop.
5. Pre-gunpowder age would be preferred, but not necessary.
I hope to see some fruitful input here. Thanks in advance.
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