Announcement

Collapse
No announcement yet.

SOVIET STEEL II - The Red Rage Returns!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Yes, but the Soviet Union was Europe's grain chamber in it's Communist days .
    Greetz, Ramses

    Comment


    • Just discovered a typo on the Me262, it says "Me362."
      -rmsharpe

      Comment


      • Tech tree problem: the prerequisite for Soviet Jet Design I is US Strike Fighter I, which means the U.S. can build Soviet planes.
        -rmsharpe

        Comment


        • Originally posted by Ramsses
          Yes, but the Soviet Union was Europe's grain chamber in it's Communist days .
          Was it really? I think I remember they had to import huge amounts of grain from Canada and USA (in the 80s at least)!
          Ankh-Morpork, we have an orangutan...
          Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
          POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
          LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

          Comment


          • Well, the game can't be so focused on Europe. How much did the U.S. outproduce the Soviet Union in terms of tonnage per capita?
            -rmsharpe

            Comment


            • @ curt: It sure looks good!
              Btw, I think you should do something with the unit stats too! The US saved the day of the USSR in WW2 and now imagine the remaining German troops supported by the US ... In my opinion the Wehrmacht was the most formidable army since 1943 and after '43 still a good quality army which had to fight on many fronts without having had the possibility of concentrating on one enemy after another then. Mass assault was the key to Soviet victory!

              Comment


              • Originally posted by rmsharpe
                Tech tree problem: the prerequisite for Soviet Jet Design I is US Strike Fighter I, which means the U.S. can build Soviet planes.
                Well spotted, sir!

                Fixed for the next zip.

                PS
                The Me362 is not a typo, it is the next incarnation of that fighter type.
                http://sleague.apolyton.net/index.php?title=Home
                http://totalfear.blogspot.com/

                Comment


                • @Jim Panse:

                  The German armour and aicraft are pretty much high-quality, The tiger being a very tough nut.
                  In my games the AI Sovs have a hard time progressing past Prague and Breslau!

                  @Cyrion, rmsharpe:
                  I had to keep the action based in Europe because that is where the reds are planning to take over.
                  In Sov-Steel2, the USA is the 'supporting hero' and is well-placed to strike withering blows at the USSR,
                  they can safely sit and churn out weaponry for the initial turns...A good position to be in!
                  http://sleague.apolyton.net/index.php?title=Home
                  http://totalfear.blogspot.com/

                  Comment


                  • The farming aspect for the Sovs is just to give them a bonus, since the Allies can build Stock Markets.
                    http://sleague.apolyton.net/index.php?title=Home
                    http://totalfear.blogspot.com/

                    Comment


                    • Does anyone find the gameplay as Allies or Reds too easy/too hard?

                      I will make changes to units where requested!
                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

                      Comment


                      • No the gameplay is fine.
                        But I hate it to move the mass of units every turn (playing the Reds) .
                        Greetz, Ramses

                        Comment


                        • Sadly, that is the CIV2 engine...

                          It would be nice to have a CIV3-type stack move thing!

                          I have streamlined some of the techs, and made the USSR about to gain the 2nd Soviet jet tech...Just as a nasty upgrade!

                          (the reds are not fielding many jets at the start - that will change!)

                          Also made the eastern unit colour more distinct.

                          A question:
                          Do you all wish the tech rate to be speeded up?
                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

                          Comment


                          • Originally posted by rmsharpe
                            The Polish name for Danzig is Gdansk, though Germans still use Danzig as it's name...

                            If you're familiar with Poland's history in the 20th century, it's where future President Lech Walesa started labor strikes against the Polish communist regime in 1980 at the Lenin Shipyard.
                            City now renamed!

                            But in Sov-Steel2, I doubt there will be much left of the world by 1980!
                            http://sleague.apolyton.net/index.php?title=Home
                            http://totalfear.blogspot.com/

                            Comment


                            • Wouldn't Argentina be under UDO control, seeing as how in real life the Luftwaffe defected there in 1945...

                              also, i don't think you need the "UDO" prefix before UDO units..

                              good stuff curt!

                              Comment


                              • and the last thing i would say is that the Chinese commies were never that powerful. Chiang had them on the run until Marshall intervened. I'd give the ChiComms Harbin, Changchung, Shenyang, and Langchow.

                                Comment

                                Working...
                                X