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Dictator 3 - War Poll!

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  • #16
    Why don't you use the diplo system of the original Microprose scenario?
    "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

    All those who want to die, follow me!
    Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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    • #17
      Originally posted by Palaiologos
      Why don't you use the diplo system of the original Microprose scenario?
      That's a great idea.

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      • #18
        I'll check it out!
        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

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        • #19
          Good show.

          I have decided to go with the open diplomacy and giving certain civs a bad rep to make sure no silly alliances are made.

          In regards to 'war triggers'...It would involve an events silencing of certain civs.

          Any ideas on what could bring the US into war with Germany?

          Or what could make the USSR and Germany fight?

          Or should it just be left to the AI?
          http://sleague.apolyton.net/index.php?title=Home
          http://totalfear.blogspot.com/

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          • #20
            Send me that file, Curt!

            I want to critizise your city placement!
            Deutscher Meister 2004: WERDER BREMEN

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            • #22
              Originally posted by curtsibling
              Good show.

              I have decided to go with the open diplomacy and giving certain civs a bad rep to make sure no silly alliances are made.

              In regards to 'war triggers'...It would involve an events silencing of certain civs.

              Any ideas on what could bring the US into war with Germany?

              Or what could make the USSR and Germany fight?

              Or should it just be left to the AI?
              I don't think it should be left to the AI, becuase in MGE the AI is too agressive... And make peace after losing one city Imagine USA signing peace with Germany after Germany captured New York...

              I think that US would not enter in war against Germany unless German herself enter in war with USA. Even after Pearl Harbor there were a discuss wheter USA should enter in war with Germany or not... It's not sure that the war option'd have won, but the Germany declared war on USA and all the mess was fortunately solved (or all Europe will be Rusian's puppet right now ).

              And about USSR and Germany figthing... I think that Stalin'd have attacked Germany when he feel ready, but I don't know what event could you use.. However, an allied avance into France would probably move Rusia in war in order to take some of the German's spoils...
              Trying to rehabilitateh and contribuing again to the civ-community

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              • #23
                Thanks, Yaroslav!

                I have new events in place, triggering the USA to fight Japan or Germany, when the moment arises...

                About the USSR and Gemany?

                Still wondering what to do, as these two despots can't help fighting each other on turn 1 or 2!
                http://sleague.apolyton.net/index.php?title=Home
                http://totalfear.blogspot.com/

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                • #24
                  Originally posted by Palaiologos
                  Why don't you use the diplo system of the original Microprose scenario?
                  Are you talking about the wwii scenario that came with the game? The diplomatic system in that scenario doesn't work with any other scenarios - from my understanting, all it consists off is a few diplomatic events hardcoded into the game engine.
                  'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
                  - Neal Stephenson, Cryptonomicon

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                  • #25
                    I voted for "anything goes" (like the musical). You should be okay setting the Vendetta flag between historical enemies; beyond that and some attitude modifiers (this is TOT, right?) leave it to the player.
                    "I didn't invent these rules, I'm just going to use them against you."

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                    • #26
                      @Case:
                      I think the Microprose scen has the WW2 special AI activated, meaning basically that the British civ suffers from insanity and wont make peace.

                      I recall using it in an old WW2 scen I made yeas ago, and having the final Brit city surrounded by overwhelming armoured force,
                      and the Brits still wanted to fight! Madness!

                      @Panda:
                      "anything goes", the musical! LOL!

                      I might just leave the Germans and Russians as is, or reinstate the DV2 barbarossa system...
                      I guess the Germans could have invaded in 1940, if they wanted...
                      http://sleague.apolyton.net/index.php?title=Home
                      http://totalfear.blogspot.com/

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                      • #27
                        So that's what the WWII only AI is? Has it ever been used in any other scenarios?
                        Visit First Cultural Industries
                        There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                        Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

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                        • #28
                          Only one that require an insane commonwealth!

                          I guess it is useful to keep civs aggressive if you have diplomacy off...
                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

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                          • #29
                            Hey dudes, the diplo system of the wwii micropose scenario is excellent.

                            No matter which side you choose the alliances develop as they did historically.

                            Unless you choose the allies and declare war on the Russians that is.

                            Sometimes the French cancell their alliance with the Allies, but that is acceptable as one could think of it as Vichy France.
                            "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                            All those who want to die, follow me!
                            Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

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                            • #30
                              hah, with the 'special wwii only AI', as soon as a white human talks to a blue AI, the blue AI declares war...

                              Curt, if you're willing to forfeit a unit slot, (or if you have some immovable unit and a civ allied with the Soviets and Germans, you can place a 'wall' to prevent them talking with each other (that would mean they still don't have contact though..)
                              Indifference is Bliss

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