Hi to everyone.
I'm making a WW2 scenario; it doesn't pretend to be an outstanding one (like Red Front or Battle of Bulge), just a nice and humble hack'n slash scenario. I'm wandering if a collection of tips and concepts exists. I'd like to find an explanation of concepts like "Fuel" (Gotterdammer, Battle of Bulge), "Fortify" (in Gotterdammer motorized units cannot fortify, but create a fortress terrain instead) and so on. Any help would be much appreciated.
B.T.W How can I create a working anti-tank gun?
Thanks in avance for your help
I'm making a WW2 scenario; it doesn't pretend to be an outstanding one (like Red Front or Battle of Bulge), just a nice and humble hack'n slash scenario. I'm wandering if a collection of tips and concepts exists. I'd like to find an explanation of concepts like "Fuel" (Gotterdammer, Battle of Bulge), "Fortify" (in Gotterdammer motorized units cannot fortify, but create a fortress terrain instead) and so on. Any help would be much appreciated.
B.T.W How can I create a working anti-tank gun?
Thanks in avance for your help
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