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What I thought was impossible...

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  • What I thought was impossible...

    Ok, I've come across a problem while working on the 'Blitzkrieg 1936'. I've asked some of the experts I know over here, but they couldn't help me, so I now come before you.

    Each civ discover up to 4 techs at the beginning of each turn. I've tried to slow the process through the Tech paradigm in the cosmic rules. Nothing seems to work. This surely beats me an my knowledge...

    Please download the files and see for your self...I'm desperate!

    EDIT: Attachment removed
    Last edited by Eivind IV; October 18, 2003, 14:43.
    Find my civ2 scenarios here

    Ave Europa, nostra vera Patria!

  • #2
    The speed that you acquire techs is also partially determined by how many you already have; this is why tech progress in vanilla Civ2 holds relatively steady throughout the course of a game, despite the fact that the amount of beakers you are putting out in 4000BC is dwarved by the number you are putting out in 2000 AD. If you give each civ some techs to begin with, it should alleviate your problem somewhat.
    "Paul Hanson, you should give Gibraltar back to the Spanish" - Paiktis, dramatically over-estimating my influence in diplomatic circles.

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    • #3
      Man! The people at the Scenario League just keep impressing me. All these little details...I would never think of that...Thanks Paul!
      Find my civ2 scenarios here

      Ave Europa, nostra vera Patria!

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      • #4
        Change the tech paradigm under Edit King. The rules.txt one doesn't do much of anything in a scenario.
        Blog | Civ2 Scenario League | leo.petr at gmail.com

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        • #5
          Thanks guys! Really nice to know!
          Find my civ2 scenarios here

          Ave Europa, nostra vera Patria!

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          • #6
            I can also do a strange thing (not sure if that works): I can hex-edit the tech count of all the civs, so they'd discover techs slower than usual, without changing the tech paradigm...
            Trying to rehabilitateh and contribuing again to the civ-community

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            • #7
              Change the tech progress under the King menu. Most propably you've added trade routes and as you know trade revenue gives a bonus to science beakers.

              It is a common neglection(by me at least..) .
              "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

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              • #8
                @yaroslav: How?
                Find my civ2 scenarios here

                Ave Europa, nostra vera Patria!

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                • #9
                  Cheat > Edit King > Tech Paradigm

                  I've never added trade routes to my scenarios, but then I am special.
                  Blog | Civ2 Scenario League | leo.petr at gmail.com

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                  • #10
                    Listen, I really don't follow you on everyone's references to the Edit King menu. Under Edit King there is no such thing as Tech Paradigm? But under Cheat > Scenario Parameters, you'll find the Tech Paradigm.

                    Am I just misunderstanding you guys, or what?
                    Find my civ2 scenarios here

                    Ave Europa, nostra vera Patria!

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                    • #11
                      Kobra, I think you're right about the placement of the option...

                      I was speaking of hex-editing... it's not easy to explain
                      Trying to rehabilitateh and contribuing again to the civ-community

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                      • #12
                        Cheat > A Miracle Happens > Tech Paradigm > PROFIT!!!

                        Yeah, you are right. I'm growing senile. That's the working option.
                        Blog | Civ2 Scenario League | leo.petr at gmail.com

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                        • #13
                          What is the relationship, linear or exponential?
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                          • #14
                            What is the relationship, linear or exponential?


                            AAAAAAAARGH! It's people like you I need to get at least one point in my Maths exams
                            Follow the masses!
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                            • #15
                              Hello again!

                              I have another 'what -I-thought-was-impossible-question'.

                              Why does partisans take to the hills after I capture a city, even if I'm certain that civ does not have Guerilla Warfare. It's a scenario and I'm trying to remove this kind of troubles. I have already removed it from the tech tree, but this beats me...
                              Find my civ2 scenarios here

                              Ave Europa, nostra vera Patria!

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