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Help With Development...2194 Gigamap Version 2

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  • #31
    Hey pollock, Id say #1 above.

    Its about time you showed up again!
    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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    • #32
      I agree!

      Make an increase in defensive units, Pap!
      http://sleague.apolyton.net/index.php?title=Home
      http://totalfear.blogspot.com/

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      • #33
        Curt, you have drastically different values for your units than I do, what do you base your numbers on?

        I've been trying to find out a better value for the units.

        Do you have certain values higher, HP or FP, to help units kill tanks that should but struggle against infantry and vice versa?

        Thanks

        Pap

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        • #34
          Could someone make 2194 Days of War Minimap Version now?
          Blog | Civ2 Scenario League | leo.petr at gmail.com

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          • #35
            I tend to use a rationale that goes like this:

            Infantry types: 4a,4d, 1h,1f,
            Special/Para types: 5a,5d, 1h,2f,
            Elite types: 6a,6d, 2h,3f,

            National infantry can be tweaked to suit historical considerations.

            Tank types:
            Light types: 5a,5d, 3h,2f,
            Medium types:6a,6d, 3h,2f,
            Heavy types: 9a,7d, 3h,2f,

            Again, features of certain tanks may require tweaking.

            The JS2 was powerful, but prone to damage, so a H/F tweak would be needed.

            My advice in general, is to keep unit stats consistant, and change H/F levels to suit.

            This way it makes the AI build all units, and avoid the the CIV2 bug of leaving some units out.

            I can help, if you hit any snags.
            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

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            • #36
              Hi Pap, I just saw your units for the 2nd version of this block buster and I thought I´ll ask you if you wanna have some dirt on the tracks and some smaller modifications like curtsibling did with some units in his Dictator scenarios. I made some modifications for some tanks (dirt on the tracks, a commander for example) as they look better, in my opinion. I think you know these small modifications and if you like them I would gladly offer you my help (if you should need it - what i strongly doubt). Anyway, you might want to check out this link to look at the unit graphics I used in my Götterdämmerung scenario for example.

              Have a nice day, jim

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              • #37
                Oh, and I suggest to modify these Ju-88!! They were a middle bomber, and in the scenario, they're VEEERY powerful and hard to shot down...

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                • #38
                  I second Pablo´s proposal!

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                  • #39
                    Thanks for all of the great feedback!

                    I am actually getting rid of the Ju-88 completely and instead using the He-111 which I know was an even worse bomber, but they were the most common of the German bombers.

                    Pap

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                    • #40
                      Er...... the Ju-88 was the second highest produced bomber of the War after the B-24: there were around 15000 Ju 88s made compared with about 7500 He111s. To put it in perspective there were c. 8700 B-17s manufactured during the war.

                      The Ju 88 was one of the best designs of the war in terms of flexibility; it didn't have a huge bomb load but was fairly quick and very maneouvrable, so much so that later models made excellent night fighters.

                      I would definitely include it Pap.
                      http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                      • #41
                        Maybe start with the He-111 and substitute it with the Ju-88 after some turns ...

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                        • #42
                          @fairline: But a lot of them were NachtJägers (Night fighters), and other fighter variants (Ju-88C, Ju-88G...etc)

                          @Jim: I second that! Include it, but...please...decrease the attack values...I can't understand a Ju-88 with almost the same attack value than an Avro Lancaster (40 Ju-88, 42 Lancaster)

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                          • #43
                            Quite right Pablo - the Lanc was a strategic bomber whereas the Ju88 was a medium bomber; a large number of the 15 000 made were fighter variants, but it was still the standard German bomber for much of the war.

                            I'd go with Jim Panse's suggestion of using the He111 as the German bomber up to, say, mid-41 and use the Ju 88 thereafter.
                            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                            • #44
                              And perhaps pap wants to use this excellent colour scheme for these bombers (camo by jim panse)
                              Attached Files

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                              • #45
                                Thank you for advertising my camo skills, comrade!!! lol

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