In less than a week I'll release Imperialism 1870 version 2 in this thread. My usual policy is to NEVER announce a release prior to its completion. However . . . change is good. So look for it here. The premier tweak will be a new set of unit graphics. Very little will remain of the old set. They will be retired. (Taps plays in the background, and some bushy-mustached colonel mutters something about "old soldiers" ). Other than that, there are only some very minor changes to the tech tree, labels, and game files, etc.
I've got an empty unit slot with its own sound slot.
Not a clue about what to do with it yet.
It MUST be something new and original.
Any ideas?
If I use your idea, you'll receive credit in the ImpRead file.
I've got an empty unit slot with its own sound slot.
Not a clue about what to do with it yet.
It MUST be something new and original.
Any ideas?
If I use your idea, you'll receive credit in the ImpRead file.
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