,
Do you mean that a special could be Irrigated/Mined towards super special? Good idea, but I don't like use of special - I prefer to make HutFinder useless for better fun from exploring the map... But with only few super squares it might be bearable...
BTW is it possible to append a mining/irrigating/transform part to specials (different from the base terrain)?
Stefan,
I have searched 'Tips' (http://sleague.apolyton.net/Guides/0civilisation2.php) but found nothing...
Do you mean that a special could be Irrigated/Mined towards super special? Good idea, but I don't like use of special - I prefer to make HutFinder useless for better fun from exploring the map... But with only few super squares it might be bearable...
BTW is it possible to append a mining/irrigating/transform part to specials (different from the base terrain)?
Stefan,
I have searched 'Tips' (http://sleague.apolyton.net/Guides/0civilisation2.php) but found nothing...
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