For starters, allow me to quickly introduce myself: I'm Luke Gevaerts, and I've recently started to explore the magnificent work of Civ2 scenario design.
Setting: after playing Captain Nemo's brilliant "Red Front", I figured it might be nice to create a scenario that covers the fighting in just one city - for example, Stalingrad. The idea is simple, yet doing it is not: take a small map, fill it with city-like terrain (graphical modifications nescessary, naturally), position Nazi and Soviet cities and units... Etcetera. The graphical part is where I go wrong. Much as I hate to say it, I'm a crappy graphics designer - but I would like to improve.
Question: I was attempting to alter the way the ocean borders are displayed. Right now, it's the basic green borderline, but I would like to change it to a grey, dock-line-like outcropping that contains the water. I'd like to try it myself - so could anybody give me advice on how to create good-looking graphics with pixels? Thanks in advance.
Yours respectfully,
Luke Gevaerts
Setting: after playing Captain Nemo's brilliant "Red Front", I figured it might be nice to create a scenario that covers the fighting in just one city - for example, Stalingrad. The idea is simple, yet doing it is not: take a small map, fill it with city-like terrain (graphical modifications nescessary, naturally), position Nazi and Soviet cities and units... Etcetera. The graphical part is where I go wrong. Much as I hate to say it, I'm a crappy graphics designer - but I would like to improve.
Question: I was attempting to alter the way the ocean borders are displayed. Right now, it's the basic green borderline, but I would like to change it to a grey, dock-line-like outcropping that contains the water. I'd like to try it myself - so could anybody give me advice on how to create good-looking graphics with pixels? Thanks in advance.
Yours respectfully,
Luke Gevaerts
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