Its called ebay, or *cough* kazaa
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El Aurens! A teaser.
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As for timing...well this is my first scenario and I'm an inefficient slowpoke.Despite some excellent advice, I tend to make timeconsuming mistakes. Starting with a scope that was too large, revising the units after writing Describe.txt, and specifying units that disband at the wrong time are a few.
Did you notice that none of the screenshots occur after May, 1917? Got some major playbalance issues to work out.
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A question with regard to the scoring system. The screen you displayed was of normal Civ2 scoring. Does this mean that youre not going to use an objective points system?- to penalize losing units in combat
- to allow WoW's to be built during the game
- to give a player a score to beat next time.
Give me a good case for an objective-based system, and I'll look into changing the scoring.
Currently, it's set like this.
(@NEWFORTRESS)
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erm...the Orient Express, German-Turkish Alliance, Indian Empire (?), Great Pyramids (?), Suez Canal (?), British Army (?)Those icons aren't too obscure. You were pretty accurate Mao. They represent,[list=1][*]Berlin-Baghdad RR[*]A particular army HQ (that bolt of lightning is the clue). Any grognards know it?[*]The India Office of the British Government[*]The Egypt Protectorate[*]Yep, it's the canal[*]An Egyptian Army HQ (came from "The Four Feathers")[/list=1]
The frames were adapted from BeBro's excellent work.He had all the bits and pieces to make those word frames. The similarity to AG must have been subconscious. I have it, but I didn't try to copy it - I was aiming for a late colonial style.
The Mountains (Jhebels) were adapted from Hardjoy's fantastic African graphics.Just 'dried' them up a little and expanded the range of colors.
Herreson, the map's got a few errors that I'm sure you could spot, but hopefully nothing glaring. Along the way, I discovered that 'desert' covers a wide variety of terrains.
Uh-oh, I oughta get off the boards and back to testing.
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Originally posted by El Awrence
I demand an MGE version, or else I demand someone to send me TOT over ICQ or something!
I demand it in the name of the Great Arab Revolt! We shall not be decieved once again by the conniving of the Arab Bureau!
Or just click here: http://service.bfast.com/bfast/click...mtype=products
No more excuses, get it TODAY!
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I can't afford US$10. Not today. Not any day. Not with the customs cost for importing the game.
People just don't understand when I ask for it for free is because I can't afford to buy it, have it shipped, and then get to pay exorbitant customs duties.
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Ouch! Colonial administrators never were sensitive to the natives' concerns.
Seriously, this scenario requires some of ToT's unique features, such as impassable terrain, CityProduction triggers, flags, and ~100kb of event stack space. I just couldn't stand to see the entire EEF traipsing across the desert as if it were the plains of Flanders. The Arabs rule the desert in El Aurens (with a little help from cars and planes).
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Okay, whether or not you have ToT, I could use your input on the following:
Some city parameters- Research='Intelligence' (Int)
- Luxuries='Civil Goods' (CG)
- Cities can build improvements and paramilitary forces.
- 'Citizens' are soldiers.
What should the entertainer, taxman, and scientist look like? The MP and nerdy scientist don't really fit.
(This image was rearranged and cropped before posting)
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Originally posted by Boco
What should the entertainer, taxman, and scientist look like? The MP and nerdy scientist don't really fit.
Taxman: Colonial Administator perhaps? (represented by a guy in one of those awful tropical hats).
Scientist: Journalist. Publicity played a major role in increasing the resources sent to the Palestine Campaign.'Arguing with anonymous strangers on the internet is a sucker's game because they almost always turn out to be - or to be indistinguishable from - self-righteous sixteen year olds possessing infinite amounts of free time.'
- Neal Stephenson, Cryptonomicon
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Wow, I had no idea that the ToT scoring system could be so flexible Boco! I take back what I said! And let me get this straight; in ToT you can create units when a certain improvment has been built in a city!? I might start blowing the dust off and take a look for myself...STDs are like pokemon... you gotta catch them ALL!!!
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...or when a certain unit is built. Other new event triggers are AlphaCentauriArrival, BribeUnit, CityDestroyed, CityProduction (same as above - can be an improvement or a unit), as well as the standard ones from FW/MGE.
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