The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
And should not an event appear when the Japs capture Singapoore?.
I mean it was the largest defeat in the history of the British army, with more than 85.000 British being captured.
"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
1.It should be "Whitehouse", not "The Whitehouse", as the wonder screen shows "The The Whitehouse of Washigton DC"
2.It should be "Baltic Sea fleet" instead of "Baltic sea"
3.It should be "Ploesti" instead of "Ploeisti".
4.Again, the wonder screen says "The The Eiffel tower in Paris".
Thats it for now.
"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
[QUOTE] Originally posted by Palaiologos
Okay curt i played the scenario a bit, as the japs and:
Originally posted by Palaiologos 1.typographical error in intro text. It says "lightly Luftwaffe" instead of "mighty".
Oops!
Originally posted by Palaiologos 2.Almost none of the infantry units have the alpine ability. Do not know if this was meant to be, but i think that at least the Japanese should have it(jungle fighting and all). The Ruskies too.
Giving the Russians and Japanese this ability might make it too easy for them...
I will look into this...
Originally posted by Palaiologos 3.Errr... NO INFANTRY IGNORES WALLS! could that be anything other than a mistake?.
Do you think they should have it?
I guess AT defence should just affect tanks, eh?
Originally posted by Palaiologos 4.The Val bomber is way too powerfull, or the Motor infantry way too weak.
The val has a little more than standard civ2 bomber power.
I will look into this...
Originally posted by Palaiologos 5.I did the same thing as in the PBEM again: By contacting the Germans they demanded that i cancel my alliance with the Brits. I did so and then broke the peace treaty with the english. Perhaps negotiation should be tottaly broken off. Oh, and the neutrals cancelled our alliance after they had traded a ton of techs. If i attack them the Brits declare war.
More to come.
I think I will totally close off diplomacy for all civs...
Originally posted by Cifer Almasy
damn ... trying to rename it, there does not anything change! cant open that *.bat file!
Hmm....
When you open a folder(not a file!) the menu on top has an option called "view". From there go to "folder options", then to "view" and deselect the box that says "hide file extensions".
Then rename the file extension from .dat to .zip
But most propably you have done that already.
"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
About the negotiations the best thing would be to close all negotiations off but make the Japs and neutrals have a peace treaty instead of an alliance.
That way Japanese aggression could cause British reaction.
"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
OK, I'm all the way into September 1942 now as the Americans, and here are the things I noticed, and some random thoughts.
1. Juneau and Anchorage started in disorder, I'm assuming if you make them have 1 unit each, they'll be fine in future versions
2. I think the Rising Sun on the Japanese Cities is a little too big, just kind of sticks out and looks a little weird
3. You might want to possibly give the Americans more buildings to build from the start. Meaning that there should be less buildings in each city, but only 1 or 2, because I was starting a full military build-up by October of 1940 after I built everything I wanted to.
4. I think Pittsburgh should have more production than 11 (I believe that is what it is) Pittsburgh, Cleveland, and Detroit produced a lot of the war materials, and the actual weapons.
5. The new camo pattern looks good on the German motorized infantry, but I think instead of the gray you should use a dark brown or something similar
6. Germans should be able to attack first in Operation Barbarossa. Perhaps by making it a technology driven event and giving the Germans a tech on that turn, the war won't start until their turn?
That's it for now, so far I have written down everything that has happened in the game. From which cities were taken on which turns to the techs developed by the other nations. I'll post that either at the end of my game, or sometime later today.
Originally posted by Pap1723
2. I think the Rising Sun on the Japanese Cities is a little too big, just kind of sticks out and looks a little weird
5. The new camo pattern looks good on the German motorized infantry, but I think instead of the gray you should use a dark brown or something similar
6. Germans should be able to attack first in Operation Barbarossa. Perhaps by making it a technology driven event and giving the Germans a tech on that turn, the war won't start until their turn?
Pap
Yeah
i like the farms graphic BTW. And the 88 gun.
Curt, it seems i will not be able to provide further feedback untill friday, since University lessons begin anew and the University is 250km away from my computer.
Sorry.
Do not know when you are going to release the scenario, but if its before friday consider these:
1.The japs should have alpine as they constantly outmanuevered their British opponents.
2.IMO all infantry should have ignore walls.
Hope i helped.
P.S if you need any info on japanese operations in Asia(for events and such) just e-mail me.
"Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII
All those who want to die, follow me!
Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.
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