I am nearing completion of my latest scenario - The Dungeon Keepers. Based, loosely, on the game Dungeon Keeper. It's more a conglomeration of the best in dungeons taken from AD&D and other dungeon-based scenarios, such as Moria, Beckhorn and Underdark.
All those scenarios I really loved. But only in Underdark did you really get the chance to play every civ, good or bad. I always wanted to expand on that with a unique empire-building scenario set in a dungeon world. And spice it up even more with a large array of specially-made graphics.
The Dungeon Keepers boasts a complete set of new units, icons, cities, terrain and pretty much every other aspect of the game has been modified. One of the areas I am most proud of is the DLL files, which have been edited and entirely customised after nearly a month of work.
With still some final touches to put on the rules, sounds and some playtesting yet to do, I anticipate a release date for this before the end of March. In the meantime, i'll use this thread to keep everyone up-to-date and post some nice eye-teasers that'll (with any luck) make you gape in awe.
I don't want to give too much away, lest I spoil all the good stuff. But here's a screenshot of the opening Civ engine utilising modified DLL files.
All those scenarios I really loved. But only in Underdark did you really get the chance to play every civ, good or bad. I always wanted to expand on that with a unique empire-building scenario set in a dungeon world. And spice it up even more with a large array of specially-made graphics.
The Dungeon Keepers boasts a complete set of new units, icons, cities, terrain and pretty much every other aspect of the game has been modified. One of the areas I am most proud of is the DLL files, which have been edited and entirely customised after nearly a month of work.
With still some final touches to put on the rules, sounds and some playtesting yet to do, I anticipate a release date for this before the end of March. In the meantime, i'll use this thread to keep everyone up-to-date and post some nice eye-teasers that'll (with any luck) make you gape in awe.

I don't want to give too much away, lest I spoil all the good stuff. But here's a screenshot of the opening Civ engine utilising modified DLL files.
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