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  • #16
    Imperial Ambition

    The download link was in the linked thread in the Scenario League forum.

    ------------------
    St. Leo
    http://www.sidgames.com/hosted/ziggurat/
    http://www.sidgames.com/forums/
    Blog | Civ2 Scenario League | leo.petr at gmail.com

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    • #17
      Here is a "BUMP," to announce that "The MODERN AGE" scenario is now available on both the European Civ2 site and the Spanish Civ2 site. Thanks to anyone who offered helpful advice here on Apolyton--you are credited in the scenario's "readme" file (page 2).

      Salutations,
      Exile

      ------------------
      Lost in America
      "a freaking mastermind." --Stefu
      "or a very good liar." --Stefu
      Lost in America.
      "a freaking mastermind." --Stefu
      "or a very good liar." --Stefu
      "Jesus" avatars created by Mercator and Laszlo.

      Comment


      • #18
        Yet another "BUMP." As of right now, copies of "The MODERN AGE" scenario on the European Civ2 site are completely functional, bug (just 1) fixed. If you have an earlier version, either get rid of it and download the fixed version, or email me and I will tell you how to fix the thing yourself. Email address available in the first post of this thread.

        It was one tech. ONE! Dammit!

        It works now.

        Salutations,
        Exile

        ------------------
        Lost in America
        "a freaking mastermind." --Stefu
        "or a very good liar." --Stefu
        [This message has been edited by Exile (edited January 07, 2001).]
        Lost in America.
        "a freaking mastermind." --Stefu
        "or a very good liar." --Stefu
        "Jesus" avatars created by Mercator and Laszlo.

        Comment


        • #19
          This may be after-the-fact, but did you ever raise the tech paradigm? It might be just me, but I had horrible problems getting science going, and, even then, I was lucky to get one tech every 20 turns, with caravan hordes...

          Besides that, it's a neat scenario

          Best Wishes,
          KhanMan
          Odin, Thor, and Loki walk into a bar together...
          -KhanMan

          Comment


          • #20
            Khanman, I don't know which copy you have, but it is probably obsolete. The final version has a tech paradigm of 4/1. I'm guessing that your version had the 5/1. Additionally, I set the "already-acquired" beakers at start for most nations to a point right on the verge of getting polearms tech. If you'd like a finished copy, go get one. IIRC, the last post I made in this thread has the sites where it is now available. It was quite a wrestling match, but I twisted the thing into the shape I wanted, eventually.

            But hey, talk to me. Give me a brief review; what did you like? What didn't you like? Did you have all the techs by 1690? Has anyone besides me played the monster to the 1690 date?

            Good to hear from you again, Holidays kept you busy, huh?

            Exile

            ------------------
            Lost in America
            "a freaking mastermind." --Stefu
            "or a very good liar." --Stefu
            Lost in America.
            "a freaking mastermind." --Stefu
            "or a very good liar." --Stefu
            "Jesus" avatars created by Mercator and Laszlo.

            Comment


            • #21
              Hi, Exile.

              I'm in the midst of playing through Modern Age. I'll keep my eye out for any suggestions. I'm playing as the Berbers on the hardest level.

              So far, one thing I like is how each civ has units specific to it. That adds flavor to the game. Sort of age-of-kings-esque.

              I'll keep you posted as I notice more things.

              --Snog

              Comment


              • #22
                Well, I'm up to 1500. So far, so good.

                One thing I have noticed: The siege cannon graphic looks like a picture of a defense cannon. It looks like something that would be built into a fortress, not moved into a battlefield.

                Being somewhat of a history buff, I like the text boxes which pop-up from time to time.

                --Snog

                Comment


                • #23
                  A lot of the Spanish cities have been very weakly defended. Is this something you have done on purpose? I notice however, that I am the only one taking them, so the defense must be good enough to stop the other AI, even though it's a single pikeman at time.

                  --Snog

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                  • #24
                    It's 1506, and I have almost completely driven the Spanish from Spain. They have just one city left, Tortusa. I think they need better defense in their cities; that was too easy.

                    --Snog

                    Comment


                    • #25
                      Well, I do have one complaint: The AI seems to do absolutely nothing. Only one city has changed hands other than the 25 I have taken: Liege.. the Germans (or whatever you call them) took it. Other than that, the map looks exactly the same.

                      --Snog

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                      • #26
                        I have another suggestion. Could you write descriptions for some of the units? I have no idea what a "culverin" is. I mean: include a describe.txt file with the scenario.

                        --Snog

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                        • #27
                          Ok, well it's 1528, and I am slowly beating back the Italians and French.

                          There was something very wrong with the Spanish. Their harquebusiers are very weak in comparison to the halbardiers the french and Italians have. Consequently it only took about 50 turns to wipe them completely from the map. (Well, they have one city left, Ghent, but I just left it.)


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                          • #28
                            A possible remedy would be to set the harquebusiers to have +50% defense vs. unit with move >1. But, for some reason, the spanish would sometimes leave a city with absolutely nothing protecting it; and sometimes only a boat.

                            Comment


                            • #29
                              Although I'm not the creator of this scenario I will enlighten you about the Culverin.
                              A culverin is like an early cannon, they where the first real good artillery pieces (but they where of course nothing like the cannons which would outdate them later).
                              No Fighting here, this is the war room!

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                              • #30
                                The chances are good that you have a copy of the first version. It has one GLARING error on it that I fixed after only a day or so on the websites. It does involve the Spanish civ. If you like, I would be glad to email you a new copy of the thing, or you can now go to the Spanish or European Civ2 sites and download a GOOD copy now.

                                Ok, I just came back to this message after a couple of hours of wakefulness. Yes, Snog, what happened is that the Spanish apparently got hold of a tech that was supposed to be "no,no" but got away from me as "nil,nil" in that initial version. Somebody traded it to the Spanish, did you see it? It's called Mediterranean Trade. That's just a fancy name; its only purpose is to obsolete certain units. Having it or not having it is pivotal. The Spanish should have had their own units, as per the Civilopedia. Arquebusiers were never intended to hold cities. Get a new copy of the scenario and see if the Spanish are as easy to conquer again.

                                THANKS for your feedback, snog, it is so welcome.

                                Salutations,
                                Exile

                                ------------------
                                Lost in America
                                "a freaking mastermind." --Stefu
                                "or a very good liar." --Stefu
                                [This message has been edited by Exile (edited January 17, 2001).]
                                [This message has been edited by Exile (edited January 17, 2001).]
                                [This message has been edited by Exile (edited January 17, 2001).]
                                Lost in America.
                                "a freaking mastermind." --Stefu
                                "or a very good liar." --Stefu
                                "Jesus" avatars created by Mercator and Laszlo.

                                Comment

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