This may be a question that has been answered in the manual or readme.txt of FW, but exactly how powerful is the macro in making scenarios?
For example, if I want to make a "stasis" city, that will not pass a certain population level or ever be destroyed, could I do that?
Is it possible to prevent the player from selling some improvements?
(It is possible that while you guys are reading this, you are wondering what exactly I'm planning, but hopefully if this stuff works you'll be able to see.)
For example, if I want to make a "stasis" city, that will not pass a certain population level or ever be destroyed, could I do that?
Is it possible to prevent the player from selling some improvements?
(It is possible that while you guys are reading this, you are wondering what exactly I'm planning, but hopefully if this stuff works you'll be able to see.)
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