The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Howdy folks, i have seen a few scenarios where there are 8 fully functioning playable civilizations. Is there any way to duplicate this in a normal multiplayer game so we could have 8 human players? Or even more?
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Metalhead Greater Sayen, and all 'round nice guy
Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
I hunger with curiousity to hear which scenario this is in, and any ideas how it was done...is this, I'm assuming, in Civ2/FW/MGE gaming, or ToT, or CtP?
-KhanMan of Sayen
Odin, Thor, and Loki walk into a bar together...
-KhanMan
OzzyKP thanks for the answer. I really have no idea on how someone could make the barbarians play as a real civ. I'm currently working on a 8-civ scenario, but I don't overcome that limitation. The barbarians slot will be used by an alien race trying to conquer earth. The aliens wont' be able to negociate or to have money or to discover any new technology. It's the only way I've found to get rid of too many problems.
My scenario won't be finished until next year. And it should be played on my upcoming maxi (143/229) worldmap.
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Oh Man, when will you understand that your greatness lies in your failure - Goethe
Oh Man, when will you understand that your greatness lies in your failure - Goethe
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