I have heard that there is a real difference in the way that the MGE AI and the other (FW, CIC, 2.42) AIs handle it. My MGE AI is too trigger-happy. From the first turn on, somebody sneak attacks somebody else, and it never stops. There are always wars going on between somebody somewhere. It's very rare that there are ever intervals of peace. Almost non-existent.
What is the sum of knowledge on this subject?
I thought seriously about taking an old non-MGE scenario, and just using it as a foundation, reworking virtually everything from the bottom up, just so that the diplomacy will be a bit more restrained. It would be a chore, but not too difficult, as long as the scenario had the right map. Everything could be changed; techs, units, terrain, civs, cities moved and replaced, new graphics.
Now tell me why this won't work.
What is the sum of knowledge on this subject?
I thought seriously about taking an old non-MGE scenario, and just using it as a foundation, reworking virtually everything from the bottom up, just so that the diplomacy will be a bit more restrained. It would be a chore, but not too difficult, as long as the scenario had the right map. Everything could be changed; techs, units, terrain, civs, cities moved and replaced, new graphics.
Now tell me why this won't work.
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