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Can I force the AI to plunder?

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  • Can I force the AI to plunder?

    The AI loves to plunder, this I noticed. But is there a special unit that plunders almost anytime (I think the partisan slot)?

    The case is, that I would like to have the Arab revolt in WW1 to follow the actions they did in reality, destroying the turkish railroads between Medina and Syria.

    Can I create a special unit that preferably plunders?

    ------------------
    Follow the masses!
    30,000 lemmings can't be wrong!

    Our survival is based on continouus changing.
    -Mao Tse-Tung
    God might have created us as equals, but democracy and science pretty
    much screwed that whole idea..
    -Onepaul


    Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
    Follow the masses!
    30,000 lemmings can't be wrong!

  • #2
    Through abit of research, it seems the AI plunders when the unit they have has the abitity (Paratroop: move over any terrian). It can move 1 turn, it has ability to move over three spaces. It seems to be plundering with this on.
    Civfan (Warriorsoflight)

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    • #3
      Stefan, check out techumseh's Russian Civil War scenario. That seemed to have a lot of Partisans plundering (isn't that a line in the 12 days of Christmas?).
      "You give a guy a crown and it goes straight to his head."
      -OOTS

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      • #4
        OK, partisans seem OK. The three-movement rate is also good for Arab beduins, I guess.

        Furthermore, if I think about it, perhaps special "train" units from time to time would make sense too. Has anybody seen the movie "Lawrence of Arabia"?

        ------------------
        Follow the masses!
        30,000 lemmings can't be wrong!

        Our survival is based on continouus changing.
        -Mao Tse-Tung
        God might have created us as equals, but democracy and science pretty
        much screwed that whole idea..
        -Onepaul


        Visit my Homepage at: http://members.xoom.com/SHaertel/Index.html
        Follow the masses!
        30,000 lemmings can't be wrong!

        Comment


        • #5
          Units that have a move rate of 2. Such as horsemen or chariots, seem to plunder all the terrain they can get their hands on.

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