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Play Testers for Old Testament

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  • #16
    Originally posted by Prometeus
    a) Assirians were, since their first historical mention on egyptian and hittite archives, a people of merchants. I suggest you to increase their trade amount at the beginning of the game
    To simulate this I have now started them with the trade tech. This will give them and advantage in this area.

    Originally posted by Prometeus
    b) both assirians and babilonians developed their own siege tecnique.
    These would add flavor, but would just function like a catapult anyway. I think I'll skip this idea.


    Originally posted by Prometeus

    c) change - if you want - Fighting tactics into Battle divisions, or Battle orders. That's because Ancient middle east armies used to fight into scattered groups; it fits well for irregular formations, but to manage an army requires a battle order.
    Fair enough, change made, "Fighting Divisions".

    Originally posted by Prometeus

    d) Jewish hat was similar to the archers hat - not the egyptian one, i mean, of course. The current one looks kinda philistean.
    Bear in mind that the Hebrews captured much of the Western coast of Palestine. Their units reflect the influence of these defeated people. The dress of the Hebrews came right out of an illustrated child's Bible. Not the best source for history perhaps, but it also important to note that the scenario strives for Biblical accuracy, not strict historical accuracy. This is why the date is figured from the year 1, rather X years Before Christ.


    Originally posted by Prometeus

    More to come.
    Any more, anyone?

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