After a mere six months of promising it 'soon', version 2.0 of my scenario 'The Cruel Sea' is now finished, and has been submitted to Apolyton and Civfanatics.
It features new units, sounds and greatly expanded events.
In addition the AI now fights more realistically, and the huge build up of ships in the Bay of Biscay is a thing of the past.
As it will take a few days for the scenario to come up on the sites, I'm posting the files below.
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First: the game files (183 Kb)
It features new units, sounds and greatly expanded events.
In addition the AI now fights more realistically, and the huge build up of ships in the Bay of Biscay is a thing of the past.
As it will take a few days for the scenario to come up on the sites, I'm posting the files below.
----------
First: the game files (183 Kb)
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