I am currently making a custom space map for a scenario, with all new terrains.
My big dilemna is what to define open space as. Currently I started out with using Tundra, and making all units either air or land. I was going to use the outer edges and the middle as sea so the goto works.
Now I am thinking about using sea for open space, so that I can use carriers and have a random chance for a ship to die away from a system. But if I do this, I can no longer use goodies like roads, rails, irrigation, treats all spaces as roads, zone of control, etc.
What do you guys think? It is not necessary for my scenario to have carriers, and it is possible to create land units that refuel air ones. Anyone have experience with space maps with any insight for me? Any help would appreciated.
My big dilemna is what to define open space as. Currently I started out with using Tundra, and making all units either air or land. I was going to use the outer edges and the middle as sea so the goto works.
Now I am thinking about using sea for open space, so that I can use carriers and have a random chance for a ship to die away from a system. But if I do this, I can no longer use goodies like roads, rails, irrigation, treats all spaces as roads, zone of control, etc.
What do you guys think? It is not necessary for my scenario to have carriers, and it is possible to create land units that refuel air ones. Anyone have experience with space maps with any insight for me? Any help would appreciated.
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