Xin Yu, you are right about Dromund having m=5, same as Galleys. However, I'm having some doubts on using Longboats to detect the Dromund. They tend to come at you towards Belfalas from either the S/SE or SW or towards Dol Amorth from the SW. I'm not sure 2 Longboats are enough. Every Longboat you build means one less vet Galley to counter-attack with. I'm finding that I can't get enough Galleys.
Similarly, since Harad begins to threaten barely 4 or 5 turns into the scenario, I'm finding it hard to produce the Longboats needed to ship-chain Hobbits down to the South.
Eagles protecting The Carrock: When over water, they don't generate ZOC. I watched a Wolves unit walk right by it to attack. Too bad The Carrock can't produce Galleys. It would be easy to protect then.
North and South Dunlan(sp?): I usually send the Ents to kill all the defenders (some pick up vet status) and then rush a Dunedain from Sarn Ford down to walk into the cities. This gives Gandalf some time to kill a few Nazgul up north and recover before coming south to attack Isengard with the Ents.
Dwarves: It's hard to build 4 Dwarves (which is the minimum you need to finish a fortress in one turn) since Iron Hills is frequently under attack. The city shrinks too much and the food shortage is hard to deal with. Any non-air unit I try to get to or from the Iron Hills (like a Settler) gets crunched.
And I think it's worth saying again: This is one fantasic scenario! Too bad I can't find a way to win it...
Similarly, since Harad begins to threaten barely 4 or 5 turns into the scenario, I'm finding it hard to produce the Longboats needed to ship-chain Hobbits down to the South.
Eagles protecting The Carrock: When over water, they don't generate ZOC. I watched a Wolves unit walk right by it to attack. Too bad The Carrock can't produce Galleys. It would be easy to protect then.
North and South Dunlan(sp?): I usually send the Ents to kill all the defenders (some pick up vet status) and then rush a Dunedain from Sarn Ford down to walk into the cities. This gives Gandalf some time to kill a few Nazgul up north and recover before coming south to attack Isengard with the Ents.
Dwarves: It's hard to build 4 Dwarves (which is the minimum you need to finish a fortress in one turn) since Iron Hills is frequently under attack. The city shrinks too much and the food shortage is hard to deal with. Any non-air unit I try to get to or from the Iron Hills (like a Settler) gets crunched.
And I think it's worth saying again: This is one fantasic scenario! Too bad I can't find a way to win it...
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