I've looked in the readme and have yet to find the answer...
If you are playing as the Germans, what are the rules as far as thwarting Operation Overloard? I have had it where my Atlantic Wall defenses are so strong that the Allies can't clear the beaches for a landing ie there is no invasion! I've even gone as far as to build a second line of fortresses manned with 88mm MP guns and divisions of TigerII's waiting to push back the Allies into the sea.
Doing this makes the event-born units that are to liberate the continent useless. Yet, there are AA Batteries etc in place along the coast at the start of the game, is it assumed that the British will knock those out in time for the invasion? Basically, if you are able to knock out the Soviets you should have plenty of production to make the coast of France completely impregnable.
Is having those fortresses filled with troops cheating? I mean, it is too easy to fill 'em in and continually knock out the British freighter and American Liberty ship that pop up in the Channel each turn.
I'm working on a strategy guide, and I need to know what is fair play and what isn't.
Thanks
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I am the Ukrainian Anti-Pope!
<font size=1 face=Arial color=444444>[This message has been edited by Field Marshal Klesh (edited September 08, 2000).]</font>
If you are playing as the Germans, what are the rules as far as thwarting Operation Overloard? I have had it where my Atlantic Wall defenses are so strong that the Allies can't clear the beaches for a landing ie there is no invasion! I've even gone as far as to build a second line of fortresses manned with 88mm MP guns and divisions of TigerII's waiting to push back the Allies into the sea.
Doing this makes the event-born units that are to liberate the continent useless. Yet, there are AA Batteries etc in place along the coast at the start of the game, is it assumed that the British will knock those out in time for the invasion? Basically, if you are able to knock out the Soviets you should have plenty of production to make the coast of France completely impregnable.
Is having those fortresses filled with troops cheating? I mean, it is too easy to fill 'em in and continually knock out the British freighter and American Liberty ship that pop up in the Channel each turn.
I'm working on a strategy guide, and I need to know what is fair play and what isn't.
Thanks
------------------
I am the Ukrainian Anti-Pope!
<font size=1 face=Arial color=444444>[This message has been edited by Field Marshal Klesh (edited September 08, 2000).]</font>
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