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  • Events problems in scenario...

    I am currently hard at work on my first scenario creation, a fantasy scenario, and I've run into an unfortunate brick-wall:

    Whenever I attempt to create an events file for the scenario (either as .txt file, blank, using the manual's instructions, or using the events editor), all future attempts to load the scenario give:

    "there was an error in the events text" message, and the scenario ignores the events I've written.

    I'm currently using Multiplayer Gold Edition, updated to version 1.3 by the patch on the apolyton site. I have tried to use delevents to "strip the file of embedded events", but this returned a "cannot find events header message".

    Unfortunately, for my scenario to be playable, it needs events to cover the fall of certain key cities.

    Any and all suggestions/help is greatfully welcomed.

    -KhanMan the newbee scenario-designer
    Odin, Thor, and Loki walk into a bar together...
    -KhanMan

  • #2
    1st: Insert this line into your events file:

    @DEBUG

    before any events are listed and just after the @BEGINEVENTS or whatever the damn thing is (it's been a while)

    then run your scenario again and read the text output the debug screen gives you.

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    • #3
      The text output can be found in the file REPORT.TXT.

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      • #4
        William and Darth-A big thank you to both of you!

        I added the code, ran the program, hit the same problem...

        Then, after about 20 minutes of staring at the events text file, I finally realised that I had inserted a space in between "begin" and "events", making it "begin events". Fixed that, and everything seems to be running fine.

        Thanks again for your help,
        -KhanMan the newbee scenario-designer
        Odin, Thor, and Loki walk into a bar together...
        -KhanMan

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