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Message from Mick Uhl

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  • Message from Mick Uhl

    We received the following message this morning. I thought others might be interested in case they want to respond to Mick's latest (brilliant, IMO) idea. Even though he sent it by private email I thought it was important enough to break the usual rules about not reposting private mail. Hope Mick won't mind.


    >From: Mick Uhl <m.uhl@microprose.com>
    >To: sleague@apolyton.net
    >Subject: Civ 2omb Raider
    >
    >Gentlemen:
    >
    > I wanted you to be the first to know that John Possidente and I are starting to work
    >on the design document for a great new game - one that I feel will pave the way for
    >future generations of Civilization titles. We've licensed the 3D engine from Eidos'
    >tomb raider series and will be incorporating the technology into our newest
    >Civ title, which for the moment we are calling in a tongue-in-cheek fashion
    >"Civ 2omb Raider". It will feature full-arcade 3D action using any of your combat
    >units against your opponents' combat units. In addition, you will be able to
    >send individual units on "missions" at hut sites that will be Quake-like combat missions
    >where the more natives you kill the more research points you'll get for new tech
    >advances.
    >
    > Although the system now includes arcade components, it doesn't eliminate the
    >traditional strategy game flavor that made Civilization great -- indeed, it only
    >enhances your options by letting you customize individual units and leading them
    >into battle yourself. We have cut out most of the annoying micromanagement involved in
    >building cities and improvements; the computer now handles such strategic elements
    >automatically. The AI is good enough that I doubt anyone would want to turn this
    >feature off. We toyed with the idea of letting players toggle it off from the
    >options menu, but are currently thinking we'll remove this option.
    >
    > All the playtesters LOVE the new arcade sequences and think that they're a much
    >better way to resolve combat than the old system. One playtester said that it makes
    >things more interesting when you don't know for sure that your opponent's battleship
    >will defeat your phalanx; you get to play out the battle and with cunning you might
    >just be able to sink that battleship!
    >
    > Well, just wanted to keep you posted. Stay tuned for more info in the future.
    >
    >--Mick Uhl
    >

  • #2
    Make sure this is not an April Fool's news LOL .

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    • #3
      LOL
      "Spirit merges with matter to sanctify the universe. Matter transcends to return to spirit. The interchangeability of matter and spirit means the starlit magic of the outermost life of our universe becomes the soul-light magic of the innermost life of our self." - Dennis Kucinich, candidate for the U. S. presidency
      "That’s the future of the Democratic Party: providing Republicans with a number of cute (but not that bright) comfort women." - Adam Yoshida, Canada's gift to the world

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      • #4
        (Just in case anyone didn't figure it out already... APRIL FOOLS!)

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        • #5
          cute...
          Who wants DVDs? Good prices! I swear!

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          • #6
            Well, I think that would be cool.

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