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New ToT Scenario / Modpack available for Playtest

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  • New ToT Scenario / Modpack available for Playtest

    Really its a ToT modpack, but it is packaged as a Scenario to ease loading onto your PC.

    (Just create an extra Scenario Directory and load it there and then you don't have to fiddle about with changing your Original game folder contents).

    Also it is a set up as a Scenario so that the Earth and Undersea realms are in synch to ensure U-Boats, Submarines, Mines etc. can operate/submerge properly. (If used as a modpack the worlds can be created randomly, which doesn't suit the premise).

    Scenario offers - 4 Maps, 4 "Realms" - Earth-Surface, Undersea, Orbit & a different planet of Alpha Centauri than the one normally visited in ToT, with the first 2 realms in synch in order to attempt create a 3-D effect.

    Subs can submerge to hide from and lie in wait for enemy shipping (but this does not mean they are safe from other hunter-killer subs).

    Shuttle can travel to Orbit, ferrying certain units with it.

    Building a Spacecraft to get to Alpha C. is not required as there are technology secrets to be found in the archaic structures in Orbit.

    Aliens live, love & breed on Alpha C, and will invade Earth given half a chance.

    3 Scenario options provided :
    Medium.scn - Medium Sized World from 4000B.C. (Random-start) (60 by 90)

    Med-2000BC-start.scn - Medium Sized World from 2000B.C. (Random-start) (60 by 90)

    EARTH-and-AC-Start.scn - Medium Sized World from 4000B.C. (60 by 90)
    STARTING FROM BOTH EARTH AND ALPHA C !
    (Good if you don't want to wait till end game to experience AC)

    In each of these scenarios, don't play as the Aliens (Gazpichi) unless you want a really boring game for a long, long time.

    - Base Web-Site where it can all be found http://www.users.bigpond.com/Kestrel18/

    - New Scenario / Modpack http://www.users.bigpond.com/Kestrel...C-Scenario.zip
    - Extra Sprites for same from my other 3-D Mod-pack http://www.users.bigpond.com/Kestrel...it-Sprites.zip

    And for those that have not downloaded them before ...
    - Sounds 1 http://www.users.bigpond.com/Kestrel...nds-Part-1.zip
    - Sounds 2 http://www.users.bigpond.com/Kestrel...nds-Part-2.zip
    - Sounds 3 http://www.users.bigpond.com/Kestrel...nds-Part-3.zip

    Try it, Enjoy, Criticise & Feedback.


  • #2
    Kestrel, I just got one word to describe your work. "AWESOME!"

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    • #3
      Exactly how did you create sprites?

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      • #4
        "How did I create sprites ?"

        Well, unfortunately I didn't create them, I cheated by recycling them from some of the other ToT games / scenarios by renaming and copying them.

        I am waiting with bated breath for the ToT sprite workshop to appear so that I can customise a few, until then it is an interesting challenge to see what I can do with what is available already.

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