Pardon if others have made similar points before.
I recently dled the Menelik scenario. First Civ2 scen id Dled in some time.
First let me offer thanks and congrats to its designer - it was fun to play, and showed signs of major research - accurate map of the key area, good events, etc.
And yet - it was unsatisfying
Why? No fault of the designer i think.
The civ2 engine just gives really strange results in a historical scenario.
Italy starts out as Ethiopias ally. Well and good, thats historically accurate. Italian units wander all over Ethiopia, leaving me with the challenge of being prepared to defend all over. Whats wrong with that? Well historically Italian units didnt do that. A diplo problem -? the real world alliance didnt act like a civ2 alliance - only party. In actual fact even had the alliance allowed for that, it would have been logistically impossible. A substantial unit couldnt have been supplied deep in the ethiopian plateu from the coast - and it could hardly have lived off the land without explicit support from Menelik, and even then it would have been problematic.
Similarly when I play the Italians invade the Madist state, and take most of it, while the Brits are busy elsewhere. Why not you say, the Italian tech advantage over the Mahdists was substantial. This is not just diplomatically unlikely - the Brits would have moved as soon as they saw the Mahdists vulnerable to another European power - its logistically absurd. In actual history the first brit attempt to avenge Gordon, by Wolsely, failed. Khartoum is simply too remote. It wasnt until Kitchener actually built a new RR to supply his army (bypassing various Nile cataracts) that the Brits could take Khartoum. In the scenario, the Italians simply waltz in to the Sudan. This is not the designers fault - its due to Civ2's absence of unit supply rules. But it leads to results that are very silly, especially if you have just read the actual history.
This seems to be a limitation of civ in any "war" scenario.
your thoughts?
I recently dled the Menelik scenario. First Civ2 scen id Dled in some time.
First let me offer thanks and congrats to its designer - it was fun to play, and showed signs of major research - accurate map of the key area, good events, etc.
And yet - it was unsatisfying
Why? No fault of the designer i think.
The civ2 engine just gives really strange results in a historical scenario.
Italy starts out as Ethiopias ally. Well and good, thats historically accurate. Italian units wander all over Ethiopia, leaving me with the challenge of being prepared to defend all over. Whats wrong with that? Well historically Italian units didnt do that. A diplo problem -? the real world alliance didnt act like a civ2 alliance - only party. In actual fact even had the alliance allowed for that, it would have been logistically impossible. A substantial unit couldnt have been supplied deep in the ethiopian plateu from the coast - and it could hardly have lived off the land without explicit support from Menelik, and even then it would have been problematic.
Similarly when I play the Italians invade the Madist state, and take most of it, while the Brits are busy elsewhere. Why not you say, the Italian tech advantage over the Mahdists was substantial. This is not just diplomatically unlikely - the Brits would have moved as soon as they saw the Mahdists vulnerable to another European power - its logistically absurd. In actual history the first brit attempt to avenge Gordon, by Wolsely, failed. Khartoum is simply too remote. It wasnt until Kitchener actually built a new RR to supply his army (bypassing various Nile cataracts) that the Brits could take Khartoum. In the scenario, the Italians simply waltz in to the Sudan. This is not the designers fault - its due to Civ2's absence of unit supply rules. But it leads to results that are very silly, especially if you have just read the actual history.
This seems to be a limitation of civ in any "war" scenario.
your thoughts?
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