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Demo Game 4 Needs some assistance

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  • Demo Game 4 Needs some assistance

    The Apolyton Demo Game #4 is about to start, as soon as we can get a little problem worked out.

    We are starting ourselves on a 5 tile island with a min of 7 ocean square before land in any direction, giga map. To do this we are using a map made by SG1, however the game engine keeps giving us 12 tecs to start and we want to change this to zero, but we would also like to avoid the "open tech tree" fiasco.

    Does anyone here know how we can acomplish this?
    There was mention that you may be able to create a scenario and chang ethe file so that it reads as a normal game, but I have no experience with this.
    Wizards sixth rule:
    "The only sovereign you can allow to rule you is reason."
    Can't keep me down, I will CIV on.

  • #2
    what's exactly the problem? Why can't you use the cheat mode to remove all the techs?

    I can hex-edit a game to remove all the techs if you want
    Trying to rehabilitateh and contribuing again to the civ-community

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    • #3
      We don't want the "CHEET MODE" flag on uor civ score and we don't want to have all the techs "open" by saveing it as a scenario.

      I know, I know we are picky.
      Wizards sixth rule:
      "The only sovereign you can allow to rule you is reason."
      Can't keep me down, I will CIV on.

      Comment


      • #4
        Ok, tell me where I can get the file and I'll delete all the techs via hexediting (no cheat mode, no open tech mode) - I'm in a hurry right now but I may be able to do it now...

        If not, I'll do it tomorrow
        Trying to rehabilitateh and contribuing again to the civ-community

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        • #5
          Umm, I forget, tell me also what civ do you play with
          Trying to rehabilitateh and contribuing again to the civ-community

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