The Apolyton Demo Game #4 is about to start, as soon as we can get a little problem worked out.
We are starting ourselves on a 5 tile island with a min of 7 ocean square before land in any direction, giga map. To do this we are using a map made by SG1, however the game engine keeps giving us 12 tecs to start and we want to change this to zero, but we would also like to avoid the "open tech tree" fiasco.
Does anyone here know how we can acomplish this?
There was mention that you may be able to create a scenario and chang ethe file so that it reads as a normal game, but I have no experience with this.
We are starting ourselves on a 5 tile island with a min of 7 ocean square before land in any direction, giga map. To do this we are using a map made by SG1, however the game engine keeps giving us 12 tecs to start and we want to change this to zero, but we would also like to avoid the "open tech tree" fiasco.
Does anyone here know how we can acomplish this?
There was mention that you may be able to create a scenario and chang ethe file so that it reads as a normal game, but I have no experience with this.
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